Searched refs:isColor (Results 1 - 8 of 8) sorted by relevance

/external/skia/src/opts/
H A DSkBlitMask_opts.h20 template <bool isColor>
43 if (isColor) {
69 if (isColor) {
/external/skqp/src/opts/
H A DSkBlitMask_opts.h20 template <bool isColor>
43 if (isColor) {
69 if (isColor) {
/external/deqp/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryLayeredRenderingTests.cpp479 const bool isColor = compareColors(color, barColor, threshold); local
484 isOk = isColor;
488 isOk = isColor || isBlack;
/external/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp544 bool isColor = (flags & Device::COLOR_BUFFER) == Device::COLOR_BUFFER; local
546 if(!isColor && !isDepth && !isStencil)
619 else if(isColor || isDepth || isStencil)
/external/deqp/framework/common/
H A DtcuTexture.cpp565 const bool isColor = isColorOrder(format.order); local
572 return isColor;
578 return isColor || format.order == TextureFormat::D;
621 return isColor;
627 return isColor || format.order == TextureFormat::S;
632 return isColor || format.order == TextureFormat::D;
639 return isColor;
/external/dng_sdk/source/
H A Ddng_ifd.cpp2735 bool isColor = !isMonochrome; local
2919 if (isColor && isMainIFD)
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp3297 bool isColor = attachments[attNdx] == (isFboBound ? GL_COLOR_ATTACHMENT0 : GL_COLOR);
3302 RC_IF_ERROR(!isColor && !isDepth && !isStencil && !isDepthStencil, GL_INVALID_VALUE, RC_RET_VOID);
3304 if (isColor) discardBuffers[0] = true;
3314 bool isColor = ndx == 0;
3317 rr::MultisamplePixelBufferAccess buf = isColor ? getDrawColorbuffer() :
3327 if (isColor)
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp3531 const bool isColor = tcu::allEqual(tcu::lessThan(tcu::abs(color.toIVec().swizzle(0, 1, 2) - refColor.toIVec().swizzle(0, 1, 2)), tcu::IVec3(threshold, threshold, threshold)), tcu::BVec3(true, true, true)); local
3536 isOk = isColor;
3540 isOk = isColor || isBlack;

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