Searched refs:level0 (Results 1 - 15 of 15) sorted by relevance

/external/valgrind/coregrind/
H A Dm_sparsewa.c160 Level0* level0 = swa->alloc_nofail( swa->cc, sizeof(Level0) ); local
161 VG_(memset)(level0, 0, sizeof(*level0));
162 level0->magic = Level0_MAGIC;
163 return level0;
202 Level0* level0 = (Level0*)curr_nd; local
204 if (swa_bitarray_read(level0->inUse, curr_ix) == 1) {
207 *valP = level0->words[curr_ix];
210 level0 = (Level0*)curr_nd;
282 Level0* level0; local
314 Level0* level0; local
372 Level0* level0; local
446 const Level0* level0; local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp1067 typename TexViewTraits<TextureViewType>::TextureType* createSkeletonClone (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0);
1086 tcu::Texture1D* createSkeletonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
1088 return new tcu::Texture1D(format, level0.getWidth());
1092 tcu::Texture1DArray* createSkeletonClone<tcu::Texture1DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
1094 return new tcu::Texture1DArray(format, level0.getWidth(), level0.getHeight());
1098 tcu::Texture2D* createSkeletonClone<tcu::Texture2DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
1100 return new tcu::Texture2D(format, level0.getWidth(), level0.getHeight());
1104 tcu::Texture2DArray* createSkeletonClone<tcu::Texture2DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
1110 createSkeletonClone(tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
1116 createSkeletonClone(tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument
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/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp796 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument
805 const int w0 = level0.getWidth();
821 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0);
832 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument
841 const int w0 = level0.getWidth();
843 const int h0 = level0.getHeight();
869 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ);
882 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument
890 const int w0 = level0.getWidth();
892 const int h0 = level0
945 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument
1024 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument
1126 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument
1281 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument
1297 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument
1921 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument
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H A DtcuTexCompareVerifier.cpp642 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0,
652 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat());
654 const int w0 = level0.getWidth();
656 const int h0 = level0.getHeight();
678 const float depth0 = lookupDepth(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ);
696 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0,
706 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat());
711 const int w0 = level0.getWidth();
713 const int h0 = level0.getHeight();
747 depths0[0] = lookupDepth(level0, sample
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H A DtcuTexture.cpp2201 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2202 int level1 = de::min(maxLevel, level0 + 1);
2205 tcu::Vec4 t0 = levels[level0].sample1DOffset(sampler, levelFilter, s, offset);
2241 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2242 int level1 = de::min(maxLevel, level0 + 1);
2245 tcu::Vec4 t0 = levels[level0].sample2DOffset(sampler, levelFilter, s, t, offset);
2281 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2282 int level1 = de::min(maxLevel, level0 + 1);
2285 tcu::Vec4 t0 = levels[level0].sample3DOffset(sampler, levelFilter, s, t, r, offset);
2321 int level0 local
2361 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
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/external/webp/src/enc/
H A Dfilter_enc.c161 const int level0 = enc->dqm_[s].fstrength_; local
163 // explore +/-quant range of values around level0
182 const int level = level0 + d;
H A Dquant_enc.c297 // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering.
298 const int level0 = 5 * enc->config_->filter_strength; local
306 const int f = base_strength * level0 / (256 + m->beta_);
645 int level0 = QUANTDIV(coeff0, iQ, B); local
648 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL;
656 // test all alternate level values around level0.
659 int level = level0 + m;
/external/skia/tools/fiddle/
H A Dfiddle_main.cpp194 GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) }; local
198 &level0, 1,
/external/skqp/tools/fiddle/
H A Dfiddle_main.cpp194 GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) }; local
198 &level0, 1,
/external/tensorflow/tensorflow/compiler/xla/service/
H A Dbuffer_assignment_test.cc568 const std::vector<const HloInstruction*> level0 = GetInstructions(sub); local
569 int64 size0 = ValidateBuffers(level0, *buffers);
571 << " for " << level0.size() << " instructions; "
594 const std::vector<const HloInstruction*> level0 = GetInstructions(map); local
595 EXPECT_EQ(2, level0.size()) << "Invalid main kernel size";
601 int64 size0 = ValidateBuffers(level0, *buffers);
607 EXPECT_TRUE(BuffersDistinct(level0, level1, *buffers))
626 << " for " << level0.size() + level1.size() << " instructions; "
705 const std::vector<const HloInstruction*> level0 = GetInstructions(while_op); local
706 EXPECT_EQ(4, level0
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/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c1969 const int level0 = psview->u.tex.first_level + (int)lod[j]; local
1980 else if (level0 >= (int) psview->u.tex.last_level) {
1989 args.level = level0;
1991 args.level = level0+1;
2221 const unsigned level0 = level > 0 ? level : 0; local
2222 const float scaling = 1.0f / (1 << level0);
2223 const int width = u_minify(texture->width0, level0);
2224 const int height = u_minify(texture->height0, level0);
2425 int level0; local
2490 level0
2563 const int level0 = psview->u.tex.first_level + (int)lod[j]; local
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/external/deqp/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); local
1265 for (int y = 0; y < level0.getHeight(); y++)
1267 for (int x = 0; x < level0.getWidth(); x++)
1269 const float xf = (float(x)+0.5f) / float(level0.getWidth());
1270 const float yf = (float(y)+0.5f) / float(level0.getHeight());
1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp4750 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel);
4755 const TextureFormat& format = level0.getFormat();
4756 const int w = level0.getWidth();
4847 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel);
4852 const TextureFormat& format = level0.getFormat();
4853 const int w = level0.getWidth();
4854 const int h = level0.getHeight();
5079 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel);
5084 const TextureFormat& format = level0.getFormat();
5085 const int w = level0
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp1224 const tcu::PixelBufferAccess level0 = texture->getLevel(0); local
1225 for (int y = 0; y < level0.getHeight(); y++)
1227 for (int x = 0; x < level0.getWidth(); x++)
1229 const float xf = (float(x)+0.5f) / float(level0.getWidth());
1230 const float yf = (float(y)+0.5f) / float(level0.getHeight());
1233 level0.setPixel(m_textureValues.texValueMin + (m_textureValues.texValueMax - m_textureValues.texValueMin)*s, x, y);
/external/icu/icu4c/source/test/cintltst/
H A Dcbiditst.c4937 UBiDiLevel level0 = ubidi_getLevelAt(bidi, 0); local
4939 if (level0 != 1 || level1 != 1) {
4940 log_err("resolved levels != 1: { %d, %d }\n", level0, level1);

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