/external/valgrind/coregrind/ |
H A D | m_sparsewa.c | 160 Level0* level0 = swa->alloc_nofail( swa->cc, sizeof(Level0) ); local 161 VG_(memset)(level0, 0, sizeof(*level0)); 162 level0->magic = Level0_MAGIC; 163 return level0; 202 Level0* level0 = (Level0*)curr_nd; local 204 if (swa_bitarray_read(level0->inUse, curr_ix) == 1) { 207 *valP = level0->words[curr_ix]; 210 level0 = (Level0*)curr_nd; 282 Level0* level0; local 314 Level0* level0; local 372 Level0* level0; local 446 const Level0* level0; local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageSamplingInstance.cpp | 1067 typename TexViewTraits<TextureViewType>::TextureType* createSkeletonClone (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0); 1086 tcu::Texture1D* createSkeletonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument 1088 return new tcu::Texture1D(format, level0.getWidth()); 1092 tcu::Texture1DArray* createSkeletonClone<tcu::Texture1DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument 1094 return new tcu::Texture1DArray(format, level0.getWidth(), level0.getHeight()); 1098 tcu::Texture2D* createSkeletonClone<tcu::Texture2DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument 1100 return new tcu::Texture2D(format, level0.getWidth(), level0.getHeight()); 1104 tcu::Texture2DArray* createSkeletonClone<tcu::Texture2DArrayView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument 1110 createSkeletonClone(tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument 1116 createSkeletonClone(tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) argument [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 796 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument 805 const int w0 = level0.getWidth(); 821 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); 832 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument 841 const int w0 = level0.getWidth(); 843 const int h0 = level0.getHeight(); 869 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ); 882 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, argument 890 const int w0 = level0.getWidth(); 892 const int h0 = level0 945 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument 1024 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument 1126 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument 1281 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument 1297 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument 1921 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument [all...] |
H A D | tcuTexCompareVerifier.cpp | 642 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, 652 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); 654 const int w0 = level0.getWidth(); 656 const int h0 = level0.getHeight(); 678 const float depth0 = lookupDepth(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ); 696 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, 706 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); 711 const int w0 = level0.getWidth(); 713 const int h0 = level0.getHeight(); 747 depths0[0] = lookupDepth(level0, sample [all...] |
H A D | tcuTexture.cpp | 2201 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local 2202 int level1 = de::min(maxLevel, level0 + 1); 2205 tcu::Vec4 t0 = levels[level0].sample1DOffset(sampler, levelFilter, s, offset); 2241 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local 2242 int level1 = de::min(maxLevel, level0 + 1); 2245 tcu::Vec4 t0 = levels[level0].sample2DOffset(sampler, levelFilter, s, t, offset); 2281 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local 2282 int level1 = de::min(maxLevel, level0 + 1); 2285 tcu::Vec4 t0 = levels[level0].sample3DOffset(sampler, levelFilter, s, t, r, offset); 2321 int level0 local 2361 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local [all...] |
/external/webp/src/enc/ |
H A D | filter_enc.c | 161 const int level0 = enc->dqm_[s].fstrength_; local 163 // explore +/-quant range of values around level0 182 const int level = level0 + d;
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H A D | quant_enc.c | 297 // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering. 298 const int level0 = 5 * enc->config_->filter_strength; local 306 const int f = base_strength * level0 / (256 + m->beta_); 645 int level0 = QUANTDIV(coeff0, iQ, B); local 648 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; 656 // test all alternate level values around level0. 659 int level = level0 + m;
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/external/skia/tools/fiddle/ |
H A D | fiddle_main.cpp | 194 GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) }; local 198 &level0, 1,
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/external/skqp/tools/fiddle/ |
H A D | fiddle_main.cpp | 194 GrMipLevel level0 = { data.get(), backingDesc.fWidth*sizeof(uint32_t) }; local 198 &level0, 1,
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/external/tensorflow/tensorflow/compiler/xla/service/ |
H A D | buffer_assignment_test.cc | 568 const std::vector<const HloInstruction*> level0 = GetInstructions(sub); local 569 int64 size0 = ValidateBuffers(level0, *buffers); 571 << " for " << level0.size() << " instructions; " 594 const std::vector<const HloInstruction*> level0 = GetInstructions(map); local 595 EXPECT_EQ(2, level0.size()) << "Invalid main kernel size"; 601 int64 size0 = ValidateBuffers(level0, *buffers); 607 EXPECT_TRUE(BuffersDistinct(level0, level1, *buffers)) 626 << " for " << level0.size() + level1.size() << " instructions; " 705 const std::vector<const HloInstruction*> level0 = GetInstructions(while_op); local 706 EXPECT_EQ(4, level0 [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 1969 const int level0 = psview->u.tex.first_level + (int)lod[j]; local 1980 else if (level0 >= (int) psview->u.tex.last_level) { 1989 args.level = level0; 1991 args.level = level0+1; 2221 const unsigned level0 = level > 0 ? level : 0; local 2222 const float scaling = 1.0f / (1 << level0); 2223 const int width = u_minify(texture->width0, level0); 2224 const int height = u_minify(texture->height0, level0); 2425 int level0; local 2490 level0 2563 const int level0 = psview->u.tex.first_level + (int)lod[j]; local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderDerivateTests.cpp | 1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); local 1265 for (int y = 0; y < level0.getHeight(); y++) 1267 for (int x = 0; x < level0.getWidth(); x++) 1269 const float xf = (float(x)+0.5f) / float(level0.getWidth()); 1270 const float yf = (float(y)+0.5f) / float(level0.getHeight()); 1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 4750 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); 4755 const TextureFormat& format = level0.getFormat(); 4756 const int w = level0.getWidth(); 4847 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); 4852 const TextureFormat& format = level0.getFormat(); 4853 const int w = level0.getWidth(); 4854 const int h = level0.getHeight(); 5079 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); 5084 const TextureFormat& format = level0.getFormat(); 5085 const int w = level0 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 1224 const tcu::PixelBufferAccess level0 = texture->getLevel(0); local 1225 for (int y = 0; y < level0.getHeight(); y++) 1227 for (int x = 0; x < level0.getWidth(); x++) 1229 const float xf = (float(x)+0.5f) / float(level0.getWidth()); 1230 const float yf = (float(y)+0.5f) / float(level0.getHeight()); 1233 level0.setPixel(m_textureValues.texValueMin + (m_textureValues.texValueMax - m_textureValues.texValueMin)*s, x, y);
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/external/icu/icu4c/source/test/cintltst/ |
H A D | cbiditst.c | 4937 UBiDiLevel level0 = ubidi_getLevelAt(bidi, 0); local 4939 if (level0 != 1 || level1 != 1) { 4940 log_err("resolved levels != 1: { %d, %d }\n", level0, level1);
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