Searched refs:lodY (Results 1 - 9 of 9) sorted by relevance

/external/skia/src/utils/
H A DSkPatchUtils.h51 const SkPoint texCoords[4], int lodX, int lodY,
H A DSkPatchUtils.cpp179 int lodY = static_cast<int>(SkMaxScalar(leftLength, rightLength) / kPartitionSize); local
181 return SkISize::Make(SkMax32(8, lodX), SkMax32(8, lodY));
291 const SkPoint srcTexCoords[4], int lodX, int lodY,
293 if (lodX < 1 || lodY < 1 || nullptr == cubics) {
299 lodY64 = (lodY + 1),
308 if (vertexCount > 10000 || lodX > 200 || lodY > 200) {
309 float weightX = static_cast<float>(lodX) / (lodX + lodY);
310 float weightY = static_cast<float>(lodY) / (lodX + lodY);
313 // 60000 indices ( sqrt(60000 / 6) that comes from data->fIndexCount = lodX * lodY *
290 MakeVertices(const SkPoint cubics[12], const SkColor srcColors[4], const SkPoint srcTexCoords[4], int lodX, int lodY, bool interpColorsLinearly) argument
[all...]
/external/skqp/src/utils/
H A DSkPatchUtils.h51 const SkPoint texCoords[4], int lodX, int lodY,
H A DSkPatchUtils.cpp179 int lodY = static_cast<int>(SkMaxScalar(leftLength, rightLength) / kPartitionSize); local
181 return SkISize::Make(SkMax32(8, lodX), SkMax32(8, lodY));
291 const SkPoint srcTexCoords[4], int lodX, int lodY,
293 if (lodX < 1 || lodY < 1 || nullptr == cubics) {
299 lodY64 = (lodY + 1),
308 if (vertexCount > 10000 || lodX > 200 || lodY > 200) {
309 float weightX = static_cast<float>(lodX) / (lodX + lodY);
310 float weightY = static_cast<float>(lodY) / (lodX + lodY);
313 // 60000 indices ( sqrt(60000 / 6) that comes from data->fIndexCount = lodX * lodY *
290 MakeVertices(const SkPoint cubics[12], const SkColor srcColors[4], const SkPoint srcTexCoords[4], int lodX, int lodY, bool interpColorsLinearly) argument
[all...]
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp280 const float lodY; member in struct:vkt::texture::__anon4652::__anon4654
298 const float lodY = cases[caseNdx].lodY; local
302 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNdx]->getTexture().getHeight());
707 const float lodY; member in struct:vkt::texture::__anon4652::__anon4655
728 const float lodY = cases[caseNdx].lodY; local
732 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[tex]->getTexture().getHeight());
H A DvktTextureFilteringTests.cpp164 const float lodY; member in struct:vkt::texture::__anon4631::__anon4633
179 const float lodY = cases[caseNdx].lodY; local
183 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNdx]->getTexture().getHeight());
631 const float lodY = curCase.lod.y(); local
635 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[0]->getTexture().getHeight());
815 const float lodY = curCase.lod.y(); local
821 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[0]->getTexture().getHeight());
/external/deqp/modules/gles3/functional/
H A Des3fTextureShadowTests.cpp280 float lodY; member in struct:deqp::gles3::Functional::__anon5173
301 const float lodY = cases[caseNdx].lodY; local
305 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
834 float lodY; member in struct:deqp::gles3::Functional::__anon5174
858 const float lodY = cases[caseNdx].lodY; local
862 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight());
H A Des3fTextureFilteringTests.cpp231 float lodY; member in struct:deqp::gles3::Functional::__anon5148
249 const float lodY = cases[caseNdx].lodY; local
253 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
875 const float lodY = curCase.lod.y(); local
879 const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefTexture().getHeight());
1117 const float lodY = curCase.lod.y(); local
1123 const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefTexture().getHeight());
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp213 float lodY; member in struct:deqp::gles2::Functional::__anon4978
231 const float lodY = cases[caseNdx].lodY; local
235 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());

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