Searched refs:log2MaxTexSize (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp148 int log2MaxTexSize; local
151 log2MaxTexSize = deLog2Floor32(maxTexSize);
153 testCtx.getLog() << TestLog::Message << "// GL_MAX_TEXTURE_SIZE is " << maxTexSize << ", floor(log2(" << maxTexSize << ")) = " << log2MaxTexSize << TestLog::EndMessage;
161 const int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, log2MaxTexSize-2, log2MaxTexSize-1, log2MaxTexSize, log2MaxTexSize+1, log2MaxTexSize+2, 1 };
166 checkError(testCtx, context, levels[ndx] >= 0 && levels[ndx] <= log2MaxTexSize ? GL_NO_ERROR : GL_INVALID_VALUE);
/external/deqp/modules/gles31/functional/
H A Des31fNegativeBufferApiTests.cpp1554 int log2MaxTexSize = 0x1234; local
1627 log2MaxTexSize = deLog2Floor32(maxTexSize);
1630 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, log2MaxTexSize + 1, maxArrayTexLayers - 1);

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