Searched refs:mMaxLevel (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp48 mMaxLevel = 1000;
235 mMaxLevel = maxLevel;
721 if(mBaseLevel > mMaxLevel)
730 int q = std::min(p, mMaxLevel);
776 int q = std::min(p, mMaxLevel);
1103 if(mBaseLevel > mMaxLevel)
1115 int q = std::min(p, mMaxLevel);
1327 int q = std::min(p, mMaxLevel);
1682 if(mBaseLevel > mMaxLevel)
1694 int q = std::min(p, mMaxLevel);
[all...]
H A DTexture.h85 GLint getMaxLevel() const { return mMaxLevel; }
134 GLint mMaxLevel; member in class:es2::Texture
/external/swiftshader/src/OpenGL/libGL/
H A DTexture.h107 GLint mMaxLevel; member in class:gl::Texture
H A DTexture.cpp40 mMaxLevel = 1000;
144 mMaxLevel = level;
521 for(int level = 1; level <= q && level <= mMaxLevel; level++)

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