/external/deqp/modules/gles3/functional/ |
H A D | es3fFunctionalTests.cpp | 161 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); 180 addChild(new ShaderCommonFunctionTests (m_context)); 181 addChild(new ShaderPackingFunctionTests (m_context)); 182 addChild(createBuiltinPrecisionTests (m_context)); 196 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests")); 197 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests")); 198 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests")); 199 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests")); 200 addChild(new ShaderLibraryTest (m_context, "conditional [all...] |
/external/deqp/modules/gles3/stress/ |
H A D | es3sStressTests.cpp | 54 addChild(new MemoryTests (m_context)); 55 addChild(new OcclusionQueryTests (m_context)); 56 addChild(new SyncTests (m_context)); 57 addChild(new LongRunningTests (m_context)); 58 addChild(new SpecialFloatTests (m_context)); 59 addChild(new DrawTests (m_context)); 60 addChild(new VertexArrayTests (m_context)); 61 addChild(new LongShaderTests (m_context)); 62 addChild(new LongRunningShaderTests (m_context));
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H A D | es3sMemoryTests.cpp | 61 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests."); 64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use")); 65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use")); 66 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used")); 67 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used")); 69 basicGroup->addChild(new MemoryStressCase(m_context [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferTests.cpp | 65 addChild(new TextureBufferOperationsViaBufferObjectLoad(m_context, m_extParams, 68 addChild(new TextureBufferOperationsViaCPUWrites(m_context, m_extParams, "texture_buffer_operations_cpu_writes", 72 m_context, m_extParams, "texture_buffer_operations_framebuffer_readback", "Test 1.3")); 75 m_context, m_extParams, "texture_buffer_operations_transform_feedback", "Test 1.4")); 77 addChild(new TextureBufferOperationsViaImageStore(m_context, m_extParams, "texture_buffer_operations_image_store", 80 addChild(new TextureBufferOperationsViaSSBOWrites(m_context, m_extParams, "texture_buffer_operations_ssbo_writes", 84 addChild(new TextureBufferMAXSizeValidation(m_context, m_extParams, "texture_buffer_max_size", "Test 2")); 88 new TextureBufferTextureBufferRange(m_context, m_extParams, "texture_buffer_texture_buffer_range", "Test 3")); 91 addChild(new TextureBufferParamValueIntToFloatConversion(m_context, m_extParams, "texture_buffer_conv_int_to_float", 95 addChild(new TextureBufferAtomicFunctions(m_context, m_extParam [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessTests.cpp | 65 addChild(new TransformFeedback::CreationTest(m_context)); 66 addChild(new TransformFeedback::DefaultsTest(m_context)); 67 addChild(new TransformFeedback::BuffersTest(m_context)); 68 addChild(new TransformFeedback::ErrorsTest(m_context)); 69 addChild(new TransformFeedback::FunctionalTest(m_context)); 72 addChild(new Samplers::CreationTest(m_context)); 73 addChild(new Samplers::DefaultsTest(m_context)); 74 addChild(new Samplers::ErrorsTest(m_context)); 75 addChild(new Samplers::FunctionalTest(m_context)); 78 addChild(new ProgramPipelines::CreationTest(m_context)); [all...] |
/external/deqp/modules/gles2/stress/ |
H A D | es2sMemoryTests.cpp | 59 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests."); 62 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use")); 63 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use")); 64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used")); 65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used")); 67 basicGroup->addChild(new MemoryStressCase(m_context [all...] |
H A D | es2sStressTests.cpp | 49 addChild(new MemoryTests (m_context)); 50 addChild(new LongRunningTests (m_context)); 51 addChild(new SpecialFloatTests (m_context)); 52 addChild(new VertexArrayTests (m_context)); 53 addChild(new DrawTests (m_context));
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFunctionalTests.cpp | 126 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests")); 127 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests")); 128 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests")); 129 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests")); 130 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests")); 131 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests")); 132 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests")); 133 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests")); 134 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests")); 135 addChild(new ShaderExecuteTest(m_context, "reserved_operator [all...] |
H A D | es2fLightAmountTest.cpp | 170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 197 addChild(new LightAmountCase(m_context, "none", 0, 0, 0 )); 198 addChild(new LightAmountCase(m_context, "1dir", 1, 0, 0 )); 199 addChild(new LightAmountCase(m_context, "2dir", 2, 0, 0 )); 200 addChild(new LightAmountCase(m_context, "4dir", 4, 0, 0 )); 201 addChild(new LightAmountCase(m_context, "6dir", 6, 0, 0 )); 202 addChild(new LightAmountCase(m_context, "8dir", 8, 0, 0 )); 203 addChild(new LightAmountCase(m_context, "10dir", 10, 0, 0 )); 204 addChild(new LightAmountCase(m_context, "12dir", 12, 0, 0 )); 205 addChild(new LightAmountCase(m_context, "1 [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fFunctionalTests.cpp | 115 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); 146 addChild(new ShaderLibraryTest(m_context, m_files[ndx].fileName, m_files[ndx].testName, m_files[ndx].description)); 164 addChild(new ComputeShaderBuiltinVarTests(m_context)); 178 addChild(new ShaderCommonFunctionTests (m_context)); 179 addChild(new ShaderPackingFunctionTests (m_context)); 180 addChild(new ShaderIntegerFunctionTests (m_context)); 181 addChild(new ShaderUniformIntegerFunctionTests (m_context)); 182 addChild(new ShaderTextureSizeTests (m_context)); 183 addChild(createBuiltinPrecisionTests (m_context)); [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5Tests.cpp | 57 addChild(new GPUShader5SamplerArrayIndexing(m_context, m_extParams, "sampler_array_indexing", "Test 1")); 60 addChild(new GPUShader5ImagesArrayIndexing(m_context, m_extParams, "images_array_indexing", "Test 2")); 64 new GPUShader5AtomicCountersArrayIndexing(m_context, m_extParams, "atomic_counters_array_indexing", "Test 3")); 68 new GPUShader5UniformBlocksArrayIndexing(m_context, m_extParams, "uniform_blocks_array_indexing", "Test 4")); 73 addChild(new GPUShader5SSBOArrayIndexing(m_context, m_extParams, "ssbo_array_indexing", "Test 5")); 77 addChild(new GPUShader5PreciseQualifier(m_context, m_extParams, "precise_qualifier", "Test 6")); 80 addChild(new GPUShader5FmaAccuracyTest(m_context, m_extParams, "fma_accuracy", "Test 7")); 83 addChild(new GPUShader5FmaPrecision<IDT_FLOAT>(m_context, m_extParams, "fma_precision_float", "Test 8 float")); 84 addChild(new GPUShader5FmaPrecision<IDT_VEC2>(m_context, m_extParams, "fma_precision_vec2", "Test 8 vec2")); 85 addChild(new GPUShader5FmaPrecision<IDT_VEC3>(m_context, m_extParam [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayTests.cpp | 58 addChild(new TextureCubeMapArraySamplingTest(m_context, m_extParams, "sampling", "Test 1")); 62 new TextureCubeMapArrayColorDepthAttachmentsTest(m_context, m_extParams, "color_depth_attachments", "Test 2")); 65 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_nonlayered", 67 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_layered", 70 m_context, m_extParams, "stencil_attachments_immutable_nonlayered", "Test 3", true, false)); 71 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_immutable_layered", 75 addChild(new TextureCubeMapArrayTex3DValidation(m_context, m_extParams, "tex3D_validation", "Test 4")); 78 addChild(new TextureCubeMapArraySubImage3D(m_context, m_extParams, "subimage3D", "Test 5")); 81 addChild(new TextureCubeMapArrayGetterCalls(m_context, m_extParams, "getter_calls", "Test 6")); 85 m_context, m_extParam [all...] |
H A D | esextcTextureCubeMapArrayImageTextureSizeTests.cpp | 66 addChild(new TextureCubeMapArrayTextureSizeTFVertexShader(m_context, m_extParams, "texture_size_vertex_sh", 68 addChild(new TextureCubeMapArrayTextureSizeTFGeometryShader(m_context, m_extParams, "texture_size_geometry_sh", 70 addChild(new TextureCubeMapArrayTextureSizeTFTessControlShader(m_context, m_extParams, 72 addChild(new TextureCubeMapArrayTextureSizeTFTessEvaluationShader(m_context, m_extParams, 74 addChild(new TextureCubeMapArrayTextureSizeRTFragmentShader(m_context, m_extParams, "texture_size_fragment_sh", 76 addChild(new TextureCubeMapArrayTextureSizeRTComputeShader(m_context, m_extParams, "texture_size_compute_sh",
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTests.cpp | 62 TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", ""); 63 vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams)); 64 vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams)); 67 TestCaseGroupBase* singleGroup = new TestCaseGroupBase(m_context, m_extParams, "single", ""); 69 singleGroup->addChild(new TessellationShaderPropertiesDefaultContextWideValues(m_context, m_extParams)); 71 singleGroup->addChild(new TessellationShadersIsolines(m_context, m_extParams)); 73 singleGroup->addChild(new TessellationShaderProgramInterfaces(m_context, m_extParams)); 75 singleGroup->addChild(new TessellationShaderPropertiesProgramObject(m_context, m_extParams)); 76 singleGroup->addChild(new TessellationShaderXFB(m_context, m_extParams)); 77 singleGroup->addChild(new TessellationShaderMaxPatchVertices(m_context, m_extParam [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderTests.cpp | 70 new TestCaseGroupBase(m_context, m_extParams, "rendering", "Rendering (Test Group 1)"); 72 new GeometryShaderAdjacencyTests(m_context, m_extParams, "adjacency", "Adjacency (Test Group 2)"); 74 new TestCaseGroupBase(m_context, m_extParams, "program_resource", "Program Resource (Test Group 3)"); 76 new TestCaseGroupBase(m_context, m_extParams, "nonarray_input", "Nonarray input (Test Group 4)"); 77 TestCaseGroupBase* inputTestGroup = new TestCaseGroupBase(m_context, m_extParams, "input", "Input (Test Group 5)"); 80 m_context, m_extParams, "primitive_counter", "PrimitiveCounter (Test Group 6)"); 83 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering", "Layered rendering (Test Group 7)"); 85 new TestCaseGroupBase(m_context, m_extParams, "clipping", "Clipping (Test Group 8)"); 87 new TestCaseGroupBase(m_context, m_extParams, "blitting", "Blitting (Test Group 9)"); 90 new TestCaseGroupBase(m_context, m_extParam [all...] |
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
H A D | esextcDrawBuffersIndexedTests.cpp | 59 addChild(new DrawBuffersIndexedCoverage(m_context, m_extParams, "coverage", "Basic coverage test")); 63 new DrawBuffersIndexedDefaultState(m_context, m_extParams, "default_state", "Default state verification test")); 66 addChild(new DrawBuffersIndexedSetGet(m_context, m_extParams, "set_get", "Setting and getting state test")); 69 addChild(new DrawBuffersIndexedColorMasks(m_context, m_extParams, "color_masks", "Masking color test")); 72 addChild(new DrawBuffersIndexedBlending(m_context, m_extParams, "blending", "Blending test")); 75 addChild(new DrawBuffersIndexedNegative(m_context, m_extParams, "negative", "Negative test"));
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/external/deqp/modules/gles3/performance/ |
H A D | es3pPerformanceTests.cpp | 59 addChild(new TextureFormatTests (m_context)); 60 addChild(new TextureFilteringTests (m_context)); 61 addChild(new TextureCountTests (m_context)); 77 addChild(new ShaderOperatorTests (m_context)); 78 addChild(new ShaderControlStatementTests (m_context)); 94 addChild(new StateChangeCallTests (m_context)); 95 addChild(new StateChangeTests (m_context)); 96 addChild(new RedundantStateChangeTests (m_context)); 112 addChild(new BufferDataUploadTests (m_context)); 129 addChild(new BlendTests (m_context)); [all...] |
/external/deqp/modules/gles2/performance/ |
H A D | es2pPerformanceTests.cpp | 59 addChild(new TextureFormatTests (m_context)); 60 addChild(new TextureFilteringTests (m_context)); 61 addChild(new TextureCountTests (m_context)); 62 addChild(new TextureUploadTests (m_context)); 78 addChild(new ShaderOperatorTests (m_context)); 79 addChild(new ShaderControlStatementTests (m_context)); 95 addChild(new StateChangeCallTests (m_context)); 96 addChild(new StateChangeTests (m_context)); 97 addChild(new RedundantStateChangeTests (m_context)); 98 addChild(new DrawCallBatchingTests (m_context)); [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleTests.cpp | 89 apiGLGetActiveUniformTestGroup->addChild(new glcts::MultisampleTextureGetActiveUniformSamplersTest(m_context)); 93 new glcts::MultisampleTextureTexStorage2DGeneralSamplesNumberTest(m_context)); 95 new glcts::MultisampleTextureTexStorage2DInvalidAndBorderCaseTextureSizesTest(m_context)); 97 new glcts::MultisampleTextureTexStorage2DNonColorDepthOrStencilInternalFormatsTest(m_context)); 99 new glcts::MultisampleTextureTexStorage2DReconfigurationRejectedTest(m_context)); 101 new glcts::MultisampleTextureTexStorage2DTexture2DMultisampleArrayTest(m_context)); 103 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForColorTexturesTest(m_context)); 105 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthTexturesTest(m_context)); 107 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthStencilTexturesTest(m_context)); 108 apiGLTexStorage2DMultisampleTestGroup->addChild(new glcts::MultisampleTextureTexStorage2DValidCallsTest(m_context)); [all...] |
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aAccuracyTests.cpp | 46 addChild(new TextureFilteringTests (m_context)); 47 addChild(new TextureMipmapTests (m_context)); 62 addChild(new VaryingInterpolationTests (m_context)); 63 addChild(new TextureTests (m_context));
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aAccuracyTests.cpp | 46 addChild(new TextureFilteringTests (m_context)); 47 addChild(new TextureMipmapTests (m_context)); 62 addChild(new VaryingInterpolationTests (m_context)); 63 addChild(new TextureTests (m_context));
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/external/deqp/modules/gles31/stress/ |
H A D | es31sStressTests.cpp | 48 addChild(new DrawTests (m_context)); 49 addChild(new VertexAttributeBindingTests (m_context)); 50 addChild(new TessellationGeometryInteractionTests (m_context));
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/external/slf4j/integration/src/test/java/integrator/ |
H A D | Activator.java | 40 private BundleContext m_context = null; field in class:Activator 45 m_context = context; 49 m_context = null; 55 if (m_context != null) { 56 return m_context.getBundles();
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/external/deqp/modules/gles2/ |
H A D | tes2TestPackage.hpp | 48 Context* getContext (void) { return m_context; } 52 Context* m_context; member in class:deqp::gles2::TestPackage
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/external/deqp/modules/gles3/ |
H A D | tes3TestPackage.hpp | 48 Context* getContext (void) { return m_context; } 52 Context* m_context; member in class:deqp::gles3::TestPackage
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