Searched refs:m_drawFramebufferBinding (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp788 rr::MultisamplePixelBufferAccess getDrawColorbuffer (void) { return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getFboAttachment(*m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_COLOR0))) : (m_defaultColorbuffer); }
789 rr::MultisamplePixelBufferAccess getDrawDepthbuffer (void) { return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getFboAttachment(*m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_DEPTH))) : (m_defaultDepthbuffer); }
790 rr::MultisamplePixelBufferAccess getDrawStencilbuffer (void) { return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getFboAttachment(*m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_STENCIL))) : (m_defaultStencilbuffer); }
904 rc::Framebuffer* m_drawFramebufferBinding; member in class:sglr::ReferenceContext
H A DsglrGLContext.cpp51 , m_drawFramebufferBinding (0)
124 if (m_drawFramebufferBinding)
210 m_drawFramebufferBinding = framebuffer;
H A DsglrGLContext.hpp235 deUint32 m_drawFramebufferBinding; member in class:sglr::GLContext
H A DsglrReferenceContext.cpp340 , m_drawFramebufferBinding (DE_NULL)
708 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding;
711 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0)
753 rc::Framebuffer*& binding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding;
790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
850 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding;
853 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0)
1989 rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding : m_readFramebufferBinding;
1993 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0)
2050 rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) ? m_drawFramebufferBinding
[all...]

Completed in 125 milliseconds