Searched refs:m_emptyTex3D (Results 1 - 2 of 2) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 328 , m_emptyTex3D () 424 m_emptyTex3D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; 425 m_emptyTex3D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; 426 m_emptyTex3D.getSampler().wrapR = tcu::Sampler::CLAMP_TO_EDGE; 427 m_emptyTex3D.getSampler().minFilter = tcu::Sampler::NEAREST; 428 m_emptyTex3D.getSampler().magFilter = tcu::Sampler::NEAREST; 429 m_emptyTex3D.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1, 1); 430 m_emptyTex3D.getLevel(0).setPixel(Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0); 431 m_emptyTex3D.updateView(tcu::Sampler::MODE_LAST); 4504 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.tex3D = &m_emptyTex3D; [all...] |
H A D | sglrReferenceContext.hpp | 892 rc::Texture3D m_emptyTex3D; member in class:sglr::ReferenceContext
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