Searched refs:m_outputType (Results 1 - 11 of 11) sorted by relevance

/external/deqp/framework/referencerenderer/
H A DrrShaders.cpp32 , m_outputType (outputType)
H A DrrShaders.hpp186 inline GeometryShaderOutputType getOutputType (void) const { return m_outputType; }
192 const GeometryShaderOutputType m_outputType; member in class:rr::GeometryShader
/external/deqp/modules/gles3/functional/
H A Des3fFboTestUtil.hpp67 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::FlatColorShader
82 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::GradientShader
112 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::Texture2DShader
134 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::TextureCubeShader
156 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader
178 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
193 const glu::DataType m_outputType; member in class:deqp::gles3::Functional::FboTestUtil::DepthGradientShader
H A Des3fFboTestUtil.cpp99 , m_outputType(outputType)
129 if (m_outputType == glu::TYPE_FLOAT_VEC4)
135 else if (m_outputType == glu::TYPE_INT_VEC4)
141 else if (m_outputType == glu::TYPE_UINT_VEC4)
185 , m_outputType(outputType)
226 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
228 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
311 , m_outputType (outputType)
413 if (m_outputType
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/external/deqp/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryInputGeometryShaderTests.cpp131 const VkPrimitiveTopology m_outputType; member in class:vkt::geometry::__anon4336::GeometryExpanderRenderTest
137 , m_outputType (inputPrimitives.outputType)
160 if (m_outputType == VK_PRIMITIVE_TOPOLOGY_POINT_LIST)
190 << "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_primitiveType) << ") out;\n"
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.hpp82 const glu::DataType m_outputType; member in class:deqp::gles31::Functional::FboTestUtil::Texture2DShader
106 const glu::DataType m_outputType; member in class:deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader
H A Des31fFboTestUtil.cpp154 , m_outputType (outputType)
256 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
258 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
310 , m_outputType (outputType)
411 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
413 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
H A Des31fGeometryShaderTests.cpp2226 GLenum m_outputType; member in class:deqp::gles31::Functional::__anon5347::EmitTest
2236 , m_outputType (outputType)
2242 m_program = new VertexEmitterShader(m_context.getRenderContext().getType(), m_emitCountA, m_endCountA, m_emitCountB, m_endCountB, sglr::rr_util::mapGLGeometryShaderOutputType(m_outputType));
/external/deqp/modules/glshared/
H A DglsVertexArrayTests.cpp459 , m_outputType (Array::OUTPUTTYPE_VEC4)
538 m_outputType = outType;
566 if (outputTypeIsFloatType(m_outputType))
584 DE_ASSERT(m_outputType == OUTPUTTYPE_FLOAT || m_outputType == OUTPUTTYPE_VEC2 || m_outputType == OUTPUTTYPE_VEC3 || m_outputType == OUTPUTTYPE_VEC4);
601 if (outputTypeIsFloatType(m_outputType))
619 DE_ASSERT(m_outputType == OUTPUTTYPE_FLOAT || m_outputType
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H A DglsVertexArrayTests.hpp184 virtual Array::OutputType getOutputType (void) const { return m_outputType; }
210 Array::OutputType m_outputType; member in class:deqp::gls::ContextArray
H A DglsDrawTest.cpp905 DrawTestSpec::OutputType getOutputType (void) const { return m_outputType; }
923 DrawTestSpec::OutputType m_outputType; member in class:deqp::gls::__anon5507::AttributeArray
943 , m_outputType (DrawTestSpec::OUTPUTTYPE_VEC4)
1001 m_outputType = outType;
1073 if (outputTypeIsFloatType(m_outputType))
1095 DE_ASSERT(outputTypeIsFloatType(m_outputType));

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