/external/deqp/modules/gles3/functional/ |
H A D | es3fPrimitiveRestartTests.cpp | 118 std::vector<float> m_positions; member in class:deqp::gles3::Functional::PrimitiveRestartCase 280 m_positions.push_back(fx); 281 m_positions.push_back(fy); 316 m_positions.push_back(fx); 317 m_positions.push_back(fy); 347 m_positions.push_back(fx); 348 m_positions.push_back(fy); 378 m_positions.push_back(centerX); 379 m_positions.push_back(centerY); 388 m_positions [all...] |
H A D | es3fShaderBuiltinVarTests.cpp | 714 vector<tcu::Vec4> m_positions; member in class:deqp::gles3::Functional::VertexIDCase 822 m_positions.resize(numVertices); 839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f); 840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); 841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f); 845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); 846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f); 847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f); 875 m_positions.clear(); 1000 vector<deUint16> indices (m_positions [all...] |
H A D | es3fVertexTextureTests.cpp | 246 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } 254 vector<Vec2> m_positions; member in class:deqp::gles3::Functional::__anon5224::PosTexCoordQuadGrid 265 return Vec4(m_positions[ndx00].x(), 266 m_positions[ndx00].y(), 267 m_positions[ndx11].x(), 268 m_positions[ndx11].y()); 285 m_positions.reserve(m_gridSize*m_gridSize*4); 298 int firstNdx = (int)m_positions.size(); 301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); 315 DE_ASSERT((int)m_positions [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 197 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } 205 vector<Vec2> m_positions; member in class:deqp::gles2::Functional::__anon5013::PosTexCoordQuadGrid 216 return Vec4(m_positions[ndx00].x(), 217 m_positions[ndx00].y(), 218 m_positions[ndx11].x(), 219 m_positions[ndx11].y()); 236 m_positions.reserve(m_gridSize*m_gridSize*4); 249 int firstNdx = (int)m_positions.size(); 252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); 266 DE_ASSERT((int)m_positions [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 172 return &m_positions[0]; 213 vector<Vec4> m_positions; member in class:deqp::QuadGrid 233 m_positions.resize(m_numVertices); 252 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 147 const Vec4* getPositions (void) const { return &m_positions[0]; } 169 vector<Vec4> m_positions; member in class:deqp::gls::QuadGrid 188 m_positions.resize(m_numVertices); 207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
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/external/pdfium/core/fxge/skia/ |
H A D | fx_skia_device.cpp | 849 m_positions.setCount(0); 859 int count = m_positions.count(); 860 m_positions.setCount(nChars + count); 871 m_positions[index + count] = {cp.m_Origin.x * flip, 882 m_positions[index + count].offset(delta.fX * flip, -delta.fY * flip); 891 rsxform->fTx = cp.m_AdjustMatrix[0] * m_positions[index].fX; 892 rsxform->fTy = cp.m_AdjustMatrix[1] * m_positions[index].fY; 896 rsxform->fTx = m_positions[index].fX; 897 rsxform->fTy = m_positions[index].fY; 939 m_positions 1394 SkTDArray<SkPoint> m_positions; // accumulator for text positions member in class:SkiaState [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 156 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; } 180 std::vector<tcu::Vec4> m_positions; 205 m_positions.resize(m_numVertices); 223 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f);
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