Searched refs:m_positions (Results 1 - 8 of 8) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fPrimitiveRestartTests.cpp118 std::vector<float> m_positions; member in class:deqp::gles3::Functional::PrimitiveRestartCase
280 m_positions.push_back(fx);
281 m_positions.push_back(fy);
316 m_positions.push_back(fx);
317 m_positions.push_back(fy);
347 m_positions.push_back(fx);
348 m_positions.push_back(fy);
378 m_positions.push_back(centerX);
379 m_positions.push_back(centerY);
388 m_positions
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H A Des3fShaderBuiltinVarTests.cpp714 vector<tcu::Vec4> m_positions; member in class:deqp::gles3::Functional::VertexIDCase
822 m_positions.resize(numVertices);
839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f);
845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f);
875 m_positions.clear();
1000 vector<deUint16> indices (m_positions
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H A Des3fVertexTextureTests.cpp246 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
254 vector<Vec2> m_positions; member in class:deqp::gles3::Functional::__anon5224::PosTexCoordQuadGrid
265 return Vec4(m_positions[ndx00].x(),
266 m_positions[ndx00].y(),
267 m_positions[ndx11].x(),
268 m_positions[ndx11].y());
285 m_positions.reserve(m_gridSize*m_gridSize*4);
298 int firstNdx = (int)m_positions.size();
301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
315 DE_ASSERT((int)m_positions
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/external/deqp/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp197 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
205 vector<Vec2> m_positions; member in class:deqp::gles2::Functional::__anon5013::PosTexCoordQuadGrid
216 return Vec4(m_positions[ndx00].x(),
217 m_positions[ndx00].y(),
218 m_positions[ndx11].x(),
219 m_positions[ndx11].y());
236 m_positions.reserve(m_gridSize*m_gridSize*4);
249 int firstNdx = (int)m_positions.size();
252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
266 DE_ASSERT((int)m_positions
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/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp172 return &m_positions[0];
213 vector<Vec4> m_positions; member in class:deqp::QuadGrid
233 m_positions.resize(m_numVertices);
252 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp147 const Vec4* getPositions (void) const { return &m_positions[0]; }
169 vector<Vec4> m_positions; member in class:deqp::gls::QuadGrid
188 m_positions.resize(m_numVertices);
207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
/external/pdfium/core/fxge/skia/
H A Dfx_skia_device.cpp849 m_positions.setCount(0);
859 int count = m_positions.count();
860 m_positions.setCount(nChars + count);
871 m_positions[index + count] = {cp.m_Origin.x * flip,
882 m_positions[index + count].offset(delta.fX * flip, -delta.fY * flip);
891 rsxform->fTx = cp.m_AdjustMatrix[0] * m_positions[index].fX;
892 rsxform->fTy = cp.m_AdjustMatrix[1] * m_positions[index].fY;
896 rsxform->fTx = m_positions[index].fX;
897 rsxform->fTy = m_positions[index].fY;
939 m_positions
1394 SkTDArray<SkPoint> m_positions; // accumulator for text positions member in class:SkiaState
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp156 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; }
180 std::vector<tcu::Vec4> m_positions;
205 m_positions.resize(m_numVertices);
223 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f);

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