Searched refs:m_stencil_rbo_id (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.hpp96 glw::GLuint m_stencil_rbo_id; /* name of a renderbuffer object to be used as stencil attachment */ member in class:glcts::TessellationShaderPrimitiveCoverage
H A DesextcTessellationShaderPrimitiveCoverage.cpp215 , m_stencil_rbo_id(0)
334 if (m_stencil_rbo_id != 0)
336 gl.deleteRenderbuffers(1, &m_stencil_rbo_id);
338 m_stencil_rbo_id = 0;
489 gl.genRenderbuffers(1, &m_stencil_rbo_id);
492 gl.bindRenderbuffer(GL_RENDERBUFFER, m_stencil_rbo_id);
498 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencil_rbo_id);

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