Searched refs:m_texColorBuffers (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp638 GLuint m_texColorBuffers [MAX_COLOR_BUFFERS]; member in class:deqp::gles31::Functional::__anon5419::MultipleRenderTargetsTestCase
644 , m_texColorBuffers ()
660 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i)
662 if (m_texColorBuffers[i])
663 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texColorBuffers[i]);
676 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i)
677 m_gl.framebufferTexture2D(GL_FRAMEBUFFER, m_colorBuffers[i], GL_TEXTURE_2D, m_texColorBuffers[i], 0);
689 m_gl.genTextures(MAX_COLOR_BUFFERS, m_texColorBuffers);
691 for (int i = 0; i < DE_LENGTH_OF_ARRAY(m_texColorBuffers); ++i)
693 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffers[
[all...]

Completed in 123 milliseconds