Searched refs:m_to_rgba32ui_id (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFramebuffer.hpp157 glw::GLuint m_to_rgba32ui_id; member in class:glcts::GeometryShaderLayeredFramebufferClear
H A DesextcGeometryShaderLayeredFramebuffer.cpp391 , m_to_rgba32ui_id(0)
499 gl.genTextures(1, &m_to_rgba32ui_id);
519 glw::GLuint to_id = (n == 0) ? m_to_rgba8_id : (n == 1) ? m_to_rgba32i_id : m_to_rgba32ui_id;
553 glw::GLuint to_id = (n == 0) ? m_to_rgba8_id : (n == 1) ? m_to_rgba32i_id : m_to_rgba32ui_id;
635 to_id = m_to_rgba32ui_id;
805 if (m_to_rgba32ui_id != 0)
807 gl.deleteTextures(1, &m_to_rgba32ui_id);

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