Searched refs:m_ui32VertexBufferObject (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTBackground.cpp36 GLuint m_ui32VertexBufferObject; member in struct:SPVRTBackgroundAPI
78 glDeleteBuffers(1, &m_pAPI->m_ui32VertexBufferObject);
114 m_pAPI->m_ui32VertexBufferObject = 0;
202 glGenBuffers(1, &m_pAPI->m_ui32VertexBufferObject);
203 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject);
237 glBindBuffer(GL_ARRAY_BUFFER, m_pAPI->m_ui32VertexBufferObject);

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