/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderMatrixTests.cpp | 983 m_userAttribTransforms.resize(4); 986 m_userAttribTransforms[attribNdx] = Mat4(0.0f); 987 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; 988 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; 989 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; 990 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f; 1004 m_userAttribTransforms[attribNdx](row, col) = -m_userAttribTransforms[attribNdx](row, col); 1007 m_userAttribTransforms[attribNdx](row, col) += 0.3f; 1010 m_userAttribTransforms[attribNd [all...] |
H A D | es2fShaderTextureFunctionTests.cpp | 286 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); 301 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans));
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H A D | es2fShaderOperatorTests.cpp | 567 m_userAttribTransforms.resize(spec.numInputs); 594 m_userAttribTransforms[inputNdx] = attribMatrix;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderMatrixTests.cpp | 1419 m_userAttribTransforms.resize(4); 1422 m_userAttribTransforms[attribNdx] = Mat4(0.0f); 1423 m_userAttribTransforms[attribNdx]( 0, 3) = (op == OP_INVERSE ? -0.5f : 0.2f); // prevent matrix*vec from going into zero (assuming vec.w != 0). 1424 m_userAttribTransforms[attribNdx]( 1, 3) = (op == OP_INVERSE ? -1.3f : 0.1f); // Modified input for OP_INVERSE case, as determinant of final input 1425 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // matrix is spanning both sides of 0, so 0 (and division by 0) may happen on mediump. 1426 m_userAttribTransforms[attribNdx]( 3, 3) = (op == OP_INVERSE ? -3.0f : 0.7f); // Modified OP_INVERSE final input matrix is same signed in whole input range. 1427 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; 1428 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; 1429 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; 1430 m_userAttribTransforms[attribNd [all...] |
H A D | vktShaderRender.hpp | 551 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:vkt::sr::ShaderRenderCaseInstance
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H A D | vktShaderRender.cpp | 153 const std::vector<tcu::Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } 167 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } 175 const std::vector<tcu::Mat4> m_userAttribTransforms; 198 , m_userAttribTransforms (userAttribTransforms) 275 return m_userAttribTransforms[attribNdx] * tcu::Vec4(sx, sy, 0.0f, 1.0f); 752 m_quadGrid = de::MovePtr<QuadGrid>(new QuadGrid(m_quadGridSize, width, height, getDefaultConstCoords(), m_userAttribTransforms, m_textures));
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H A D | vktShaderRenderOperatorTests.cpp | 572 m_userAttribTransforms.resize(m_spec.numInputs); 601 m_userAttribTransforms[inputNdx] = attribMatrix;
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H A D | vktShaderRenderTextureFunctionTests.cpp | 710 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); 731 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); 754 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans)); 755 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderMatrixTests.cpp | 1651 m_userAttribTransforms.resize(4); 1654 m_userAttribTransforms[attribNdx] = Mat4(0.0f); 1655 m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec from going into zero (assuming vec.w != 0) 1656 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !< 1657 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !< 1658 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !< 1659 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f; 1660 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f; 1661 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f; 1662 m_userAttribTransforms[attribNd [all...] |
H A D | es3fShaderTextureFunctionTests.cpp | 504 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans)); 523 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans)); 544 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans)); 545 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans));
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H A D | es3fShaderOperatorTests.cpp | 846 m_userAttribTransforms.resize(m_spec.numInputs); 875 m_userAttribTransforms[inputNdx] = attribMatrix;
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 163 return m_userAttribTransforms; 200 return (int)m_userAttribTransforms.size(); 209 vector<Mat4> m_userAttribTransforms; member in class:deqp::QuadGrid 227 , m_userAttribTransforms(userAttribTransforms) 303 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f); 485 m_userAttribTransforms, m_textures);
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H A D | glcShaderRenderCase.hpp | 297 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:deqp::ShaderRenderCase
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 144 const vector<Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; } 157 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); } 165 vector<Mat4> m_userAttribTransforms; member in class:deqp::gls::QuadGrid 182 , m_userAttribTransforms (userAttribTransforms) 258 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f); 436 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
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H A D | glsShaderRenderCase.hpp | 251 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:deqp::gls::ShaderRenderCase
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