/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLinking.cpp | 264 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id(0) 305 if (m_vs_id != 0) 307 gl.deleteShader(m_vs_id); 309 m_vs_id = 0; 393 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 410 glw::GLuint so_id = (n_shader_type == 0) ? m_fs_id : (n_shader_type == 1) ? m_gs_id : m_vs_id; 490 gl.attachShader(m_po_id, m_vs_id); 545 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id(0) 587 if (m_vs_id != 0) 589 gl.deleteShader(m_vs_id); [all...] |
H A D | esextcGeometryShaderQualifiers.hpp | 81 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderFlatInterpolationTest
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H A D | esextcGeometryShaderLinking.hpp | 184 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderIncompleteGSTest 246 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderInvalidArrayedInputVariablesTest 292 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSVariableTypeMismatchTest 338 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSVariableQualifierMismatchTest 384 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSArrayedVariableSizeMismatchTest 428 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderFragCoordRedeclarationTest 474 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLocationAliasingTest 524 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreACsInGSThanSupportedTest 577 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreACBsInGSThanSupportedTest 624 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderCompilationFailTest 682 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreInputVerticesThanAvailableTest 745 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderTransformFeedbackVertexAndGeometryShaderCaptureTest [all...] |
H A D | esextcGeometryShaderQualifiers.cpp | 49 , m_vs_id(0) 95 if (m_vs_id != 0) 97 gl.deleteShader(m_vs_id); 99 m_vs_id = 0; 114 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 182 &gs_code_specialized_raw, m_vs_id, 1, /* n_sh2_body_parts */
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H A D | esextcGeometryShaderLayeredFramebuffer.hpp | 95 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferBlending 229 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferDepth 302 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferStencil
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H A D | esextcGeometryShaderClipping.hpp | 95 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderClipping
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H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.hpp | 137 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredRenderingFBONoAttachment
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H A D | esextcGeometryShaderAPI.hpp | 217 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderGetProgramiv2Test 303 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderGetProgramiv3Test 417 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxImageUniformsTest 485 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxShaderStorageBlocksTest 548 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxAtomicCountersTest 613 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxAtomicCounterBuffersTest 780 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderIncompatibleDrawCallModeTest 860 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderInsufficientEmittedVerticesTest 922 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderPipelineObjectTransformFeedbackVertexAndGeometryShaderCaptureTest 976 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives 1025 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderDrawCallsWhileTFPaused [all...] |
H A D | esextcGeometryShaderClipping.cpp | 98 , m_vs_id(0) 130 if (m_vs_id != 0) 132 gl.deleteShader(m_vs_id); 175 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 178 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id,
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H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 127 , m_vs_id(0) 165 if (m_vs_id != 0) 167 gl.deleteShader(m_vs_id); 168 m_vs_id = 0; 279 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 283 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id,
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H A D | esextcGeometryShaderPrimitiveQueries.cpp | 258 , m_vs_id(0) 290 if (m_vs_id != 0) 292 gl.deleteShader(m_vs_id); 340 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 354 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_id,
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H A D | esextcGeometryShaderAPI.cpp | 584 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_po_id(0), m_vs_id(0) 607 if (m_vs_id != 0) 609 gl.deleteShader(m_vs_id); 611 m_vs_id = 0; 648 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 656 if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1, 717 , m_vs_id(0) 830 if (m_vs_id != 0 && release_all_SOs) 832 gl.deleteShader(m_vs_id); 834 m_vs_id [all...] |
H A D | esextcGeometryShaderPrimitiveQueries.hpp | 130 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderPrimitiveQueries
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SamplerArrayIndexing.hpp | 119 glw::GLuint m_vs_id; member in class:glcts::GPUShader5SamplerArrayIndexing
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H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 64 , m_vs_id(0) 95 if (m_vs_id != 0) 97 gl.deleteShader(m_vs_id); 98 m_vs_id = 0; 151 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode))
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H A D | esextcGPUShader5FmaPrecision.hpp | 154 glw::GLuint m_vs_id; member in class:glcts::GPUShader5FmaPrecision
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderProperties.hpp | 123 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderPropertiesProgramObject
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H A D | esextcTessellationShaderProperties.cpp | 150 , m_vs_id(0) 192 if (m_vs_id != 0) 194 gl.deleteShader(m_vs_id); 196 m_vs_id = 0; 218 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 225 gl.attachShader(m_po_id, m_vs_id); 246 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); 250 gl.compileShader(m_vs_id); 254 gl.getShaderiv(m_vs_id, GL_COMPILE_STATUS, &vs_compile_status);
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H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 212 , m_vs_id(0) 312 if (m_vs_id != 0) 314 gl.deleteShader(m_vs_id); 316 m_vs_id = 0; 416 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code)) 441 if (!buildProgram(m_quad_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_quad_tessellation_tcs_id, 1, 449 if (!buildProgram(m_triangles_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_triangles_tessellation_tcs_id, 1,
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H A D | esextcTessellationShaderMaxPatchVertices.hpp | 99 glw::GLuint m_vs_id; /* vertex shader object name */ member in class:glcts::TessellationShaderMaxPatchVertices
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H A D | esextcTessellationShaderPrimitiveCoverage.hpp | 92 glw::GLuint m_vs_id; /* nameof vertex shader object */ member in class:glcts::TessellationShaderPrimitiveCoverage
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H A D | esextcTessellationShaderVertexOrdering.hpp | 121 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderVertexOrdering
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H A D | esextcTessellationShaderXFB.hpp | 101 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderXFB
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 527 : TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_fs_id(0) 546 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) 564 if (m_vs_id != 0) 566 gl.deleteShader(m_vs_id); 567 m_vs_id = 0; 644 : TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_gs_id(0), m_fs_id(0) 670 m_vs_id = gl.createShader(GL_VERTEX_SHADER); 677 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id, 1 /* part */, 691 if (m_vs_id ! [all...] |
H A D | esextcTextureCubeMapArrayImageTextureSize.hpp | 174 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFVertexShader 200 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFGeometryShader 228 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFTessControlShader 307 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
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