Searched refs:m_vs_id (Results 1 - 25 of 69) sorted by relevance

123

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLinking.cpp264 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id(0)
305 if (m_vs_id != 0)
307 gl.deleteShader(m_vs_id);
309 m_vs_id = 0;
393 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
410 glw::GLuint so_id = (n_shader_type == 0) ? m_fs_id : (n_shader_type == 1) ? m_gs_id : m_vs_id;
490 gl.attachShader(m_po_id, m_vs_id);
545 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id(0)
587 if (m_vs_id != 0)
589 gl.deleteShader(m_vs_id);
[all...]
H A DesextcGeometryShaderQualifiers.hpp81 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderFlatInterpolationTest
H A DesextcGeometryShaderLinking.hpp184 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderIncompleteGSTest
246 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderInvalidArrayedInputVariablesTest
292 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSVariableTypeMismatchTest
338 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSVariableQualifierMismatchTest
384 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderVSGSArrayedVariableSizeMismatchTest
428 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderFragCoordRedeclarationTest
474 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLocationAliasingTest
524 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreACsInGSThanSupportedTest
577 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreACBsInGSThanSupportedTest
624 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderCompilationFailTest
682 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMoreInputVerticesThanAvailableTest
745 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderTransformFeedbackVertexAndGeometryShaderCaptureTest
[all...]
H A DesextcGeometryShaderQualifiers.cpp49 , m_vs_id(0)
95 if (m_vs_id != 0)
97 gl.deleteShader(m_vs_id);
99 m_vs_id = 0;
114 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
182 &gs_code_specialized_raw, m_vs_id, 1, /* n_sh2_body_parts */
H A DesextcGeometryShaderLayeredFramebuffer.hpp95 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferBlending
229 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferDepth
302 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredFramebufferStencil
H A DesextcGeometryShaderClipping.hpp95 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderClipping
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.hpp137 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderLayeredRenderingFBONoAttachment
H A DesextcGeometryShaderAPI.hpp217 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderGetProgramiv2Test
303 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderGetProgramiv3Test
417 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxImageUniformsTest
485 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxShaderStorageBlocksTest
548 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxAtomicCountersTest
613 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderMaxAtomicCounterBuffersTest
780 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderIncompatibleDrawCallModeTest
860 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderInsufficientEmittedVerticesTest
922 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderPipelineObjectTransformFeedbackVertexAndGeometryShaderCaptureTest
976 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives
1025 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderDrawCallsWhileTFPaused
[all...]
H A DesextcGeometryShaderClipping.cpp98 , m_vs_id(0)
130 if (m_vs_id != 0)
132 gl.deleteShader(m_vs_id);
175 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
178 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id,
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp127 , m_vs_id(0)
165 if (m_vs_id != 0)
167 gl.deleteShader(m_vs_id);
168 m_vs_id = 0;
279 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
283 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m_vs_id,
H A DesextcGeometryShaderPrimitiveQueries.cpp258 , m_vs_id(0)
290 if (m_vs_id != 0)
292 gl.deleteShader(m_vs_id);
340 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
354 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_id,
H A DesextcGeometryShaderAPI.cpp584 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_po_id(0), m_vs_id(0)
607 if (m_vs_id != 0)
609 gl.deleteShader(m_vs_id);
611 m_vs_id = 0;
648 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
656 if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1,
717 , m_vs_id(0)
830 if (m_vs_id != 0 && release_all_SOs)
832 gl.deleteShader(m_vs_id);
834 m_vs_id
[all...]
H A DesextcGeometryShaderPrimitiveQueries.hpp130 glw::GLuint m_vs_id; member in class:glcts::GeometryShaderPrimitiveQueries
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.hpp119 glw::GLuint m_vs_id; member in class:glcts::GPUShader5SamplerArrayIndexing
H A DesextcGPUShader5SamplerArrayIndexing.cpp64 , m_vs_id(0)
95 if (m_vs_id != 0)
97 gl.deleteShader(m_vs_id);
98 m_vs_id = 0;
151 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode))
H A DesextcGPUShader5FmaPrecision.hpp154 glw::GLuint m_vs_id; member in class:glcts::GPUShader5FmaPrecision
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.hpp123 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderPropertiesProgramObject
H A DesextcTessellationShaderProperties.cpp150 , m_vs_id(0)
192 if (m_vs_id != 0)
194 gl.deleteShader(m_vs_id);
196 m_vs_id = 0;
218 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
225 gl.attachShader(m_po_id, m_vs_id);
246 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body);
250 gl.compileShader(m_vs_id);
254 gl.getShaderiv(m_vs_id, GL_COMPILE_STATUS, &vs_compile_status);
H A DesextcTessellationShaderPrimitiveCoverage.cpp212 , m_vs_id(0)
312 if (m_vs_id != 0)
314 gl.deleteShader(m_vs_id);
316 m_vs_id = 0;
416 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code))
441 if (!buildProgram(m_quad_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_quad_tessellation_tcs_id, 1,
449 if (!buildProgram(m_triangles_tessellation_po_id, m_vs_id, 1, &m_vs_code, m_triangles_tessellation_tcs_id, 1,
H A DesextcTessellationShaderMaxPatchVertices.hpp99 glw::GLuint m_vs_id; /* vertex shader object name */ member in class:glcts::TessellationShaderMaxPatchVertices
H A DesextcTessellationShaderPrimitiveCoverage.hpp92 glw::GLuint m_vs_id; /* nameof vertex shader object */ member in class:glcts::TessellationShaderPrimitiveCoverage
H A DesextcTessellationShaderVertexOrdering.hpp121 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderVertexOrdering
H A DesextcTessellationShaderXFB.hpp101 glw::GLuint m_vs_id; member in class:glcts::TessellationShaderXFB
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageTextureSize.cpp527 : TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_fs_id(0)
546 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode))
564 if (m_vs_id != 0)
566 gl.deleteShader(m_vs_id);
567 m_vs_id = 0;
644 : TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_gs_id(0), m_fs_id(0)
670 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
677 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id, 1 /* part */,
691 if (m_vs_id !
[all...]
H A DesextcTextureCubeMapArrayImageTextureSize.hpp174 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFVertexShader
200 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFGeometryShader
228 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeTFTessControlShader
307 glw::GLuint m_vs_id; member in class:glcts::TextureCubeMapArrayTextureSizeRTFragmentShader

Completed in 262 milliseconds

123