Searched refs:max_viewports (Results 1 - 5 of 5) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.cpp | 971 void APIErrors::depthRangeArrayHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*) argument 974 data.resize(max_viewports * 2 /* near + far */); 976 for (GLint i = 0; i < max_viewports; ++i) 982 depthFunc.depthRangeArray(0, max_viewports - 1, &data[0]); 985 depthFunc.depthRangeArray(max_viewports, 1, &data[0]); 988 depthFunc.depthRangeArray(1, max_viewports - 1, &data[0]); 991 depthFunc.depthRangeArray(1, max_viewports, &data[0]); 996 void APIErrors::depthRangeIndexedHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*) argument 1001 depthFunc.depthRangeIndexed(max_viewports - 1 /* index */, (T)0.0, (T)1.0); 1004 depthFunc.depthRangeIndexed(max_viewports /* inde 1012 getDepthHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*) argument 1042 GLint max_viewports = 0; local 1423 depthRangeInitialValuesHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*) argument 1471 GLint max_viewports = 0; local 1736 GLint max_viewports = 0; local 1899 getViewports(GLint max_viewports, std::vector<GLfloat>& out_data) argument 1940 GLint max_viewports = 0; local 2103 getScissorBoxes(GLint max_viewports, std::vector<GLint>& out_data) argument 2174 GLint max_viewports = 0; local 2297 getDepthRanges(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, std::vector<T>& out_data) argument 2334 GLint max_viewports = 0; local 2485 getScissorTestStates(GLint max_viewports, std::vector<GLboolean>& out_data) argument [all...] |
H A D | glcViewportArrayTests.hpp | 320 void depthRangeArrayHelper(Utils::DepthFuncWrapper& depthFunc, glw::GLint max_viewports, bool& test_result, 324 void depthRangeIndexedHelper(Utils::DepthFuncWrapper& depthFunc, glw::GLint max_viewports, bool& test_result, 328 void getDepthHelper(Utils::DepthFuncWrapper& depthFunc, glw::GLint max_viewports, bool& test_result, 369 void depthRangeInitialValuesHelper(Utils::DepthFuncWrapper& depthFunc, glw::GLint max_viewports, bool& test_result, 410 void getViewports(glw::GLint max_viewports, std::vector<glw::GLfloat>& out_data); 453 void getScissorBoxes(glw::GLint max_viewports, std::vector<glw::GLint>& out_data); 495 void getDepthRanges(Utils::DepthFuncWrapper& depthFunc, glw::GLint max_viewports, std::vector<T>& out_data); 540 void getScissorTestStates(glw::GLint max_viewports, std::vector<glw::GLboolean>& out_data);
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/external/mesa3d/src/gallium/drivers/virgl/ |
H A D | virgl_hw.h | 258 uint32_t max_viewports; member in struct:virgl_caps_v1
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H A D | virgl_screen.c | 180 return vscreen->caps.caps.v1.max_viewports;
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/external/vulkan-validation-layers/tests/ |
H A D | layer_validation_tests.cpp | 10101 const auto max_viewports = m_device->phy().properties().limits.maxViewports; 10102 const bool max_viewports_maxxed = max_viewports == std::numeric_limits<decltype(max_viewports)>::max(); 10108 const auto too_much_viewports = max_viewports + 1; 10146 const auto too_much_viewports = max_viewports + 1; [all...] |
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