Searched refs:minVertexUniformComponents (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
H A Dgl4cLimitsTests.cpp53 const GLint minVertexUniformComponents = 1024; local
69 const GLint cvuc = (minVertexUniformBlocks*minUniformBlockSize)/4 + minVertexUniformComponents;
/external/deqp/modules/gles3/functional/
H A Des3fImplementationLimitTests.cpp426 const int minVertexUniformComponents = 1024; local
432 const int minCombinedVertexUniformComponents = (minVertexUniformBlocks*minUniformBlockSize)/4 + minVertexUniformComponents;
475 LIMIT_CASE(max_vertex_uniform_components, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GLint, minVertexUniformComponents);
476 LIMIT_CASE(max_vertex_uniform_vectors, GL_MAX_VERTEX_UNIFORM_VECTORS, GLint, minVertexUniformComponents/4);

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