/external/tensorflow/tensorflow/contrib/lite/kernels/ |
H A D | lstm_test.cc | 35 LSTMOpModel(int n_batch, int n_input, int n_cell, int n_output, bool use_cifg, argument 42 n_output_(n_output) { 247 // n_cell and n_output have the same size when there is no projection. 249 const int n_output = 4; local 251 LSTMOpModel lstm(n_batch, n_input, n_cell, n_output, 264 {n_cell, n_output}, // recurrent_to_input_weight tensor 265 {n_cell, n_output}, // recurrent_to_forget_weight tensor 266 {n_cell, n_output}, // recurrent_to_cell_weight tensor 267 {n_cell, n_output}, // recurrent_to_output_weight tensor 357 // n_cell and n_output hav 359 const int n_output = 4; local 463 const int n_output = 16; local [all...] |
H A D | unidirectional_sequence_lstm_test.cc | 35 UnidirectionalLSTMOpModel(int n_batch, int n_input, int n_cell, int n_output, argument 44 n_output_(n_output), 253 // n_cell and n_output have the same size when there is no projection. 255 const int n_output = 4; local 259 n_batch, n_input, n_cell, n_output, sequence_length, /*use_cifg=*/false, 270 {n_cell, n_output}, // recurrent_to_input_weight tensor 271 {n_cell, n_output}, // recurrent_to_forget_weight tensor 272 {n_cell, n_output}, // recurrent_to_cell_weight tensor 273 {n_cell, n_output}, // recurrent_to_output_weight tensor 361 // n_cell and n_output hav 363 const int n_output = 4; local 464 const int n_output = 16; local [all...] |
H A D | unidirectional_sequence_lstm.cc | 45 // Recurrent weight tensors of size {n_cell, n_output} 62 // Projection weight tensor of size {n_output, n_cell} 64 // Projection bias tensor of size {n_output} 76 int n_output, int n_cell) { 112 n_output); 121 n_output); 128 n_output); 199 TF_LITE_ENSURE_EQ(context, projection_weights->dims->data[0], n_output); 207 TF_LITE_ENSURE_EQ(context, projection_bias->dims->data[0], n_output); 248 const int n_output local 74 CheckInputTensorDimensions(TfLiteContext* context, TfLiteNode* node, int n_input, int n_output, int n_cell) argument 359 const int n_output = recurrent_to_output_weights->dims->data[1]; local [all...] |
H A D | lstm.cc | 45 // Recurrent weight tensors of size {n_cell, n_output} 62 // Projection weight tensor of size {n_output, n_cell} 64 // Projection bias tensor of size {n_output} 76 int n_output, int n_cell) { 112 n_output); 121 n_output); 128 n_output); 199 TF_LITE_ENSURE_EQ(context, projection_weights->dims->data[0], n_output); 207 TF_LITE_ENSURE_EQ(context, projection_bias->dims->data[0], n_output); 247 const int n_output local 74 CheckInputTensorDimensions(TfLiteContext* context, TfLiteNode* node, int n_input, int n_output, int n_cell) argument 356 const int n_output = recurrent_to_output_weights->dims->data[1]; local [all...] |
H A D | optional_tensor_test.cc | 33 LSTMOpModel(int n_batch, int n_input, int n_cell, int n_output, bool use_cifg, argument 40 n_output_(n_output) { 249 // n_cell and n_output have the same size when there is no projection. 251 const int n_output = 4; local 253 LSTMOpModel lstm(n_batch, n_input, n_cell, n_output, 267 {n_cell, n_output}, // recurrent_to_forget_weight tensor 268 {n_cell, n_output}, // recurrent_to_cell_weight tensor 269 {n_cell, n_output}, // recurrent_to_output_weight tensor
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/external/libxml2/ |
H A D | testapi.c | 6983 int n_output; local 6987 for (n_output = 0;n_output < gen_nb_debug_FILE_ptr;n_output++) { 6990 output = gen_debug_FILE_ptr(n_output, 0); 6996 des_debug_FILE_ptr(n_output, output, 0); 7003 printf(" %d", n_output); 7023 int n_output; local 7029 for (n_output = 0;n_output < gen_nb_debug_FILE_pt 7069 int n_output; local 7115 int n_output; local 7154 int n_output; local 7193 int n_output; local 7232 int n_output; local 7271 int n_output; local 7317 int n_output; local 7363 int n_output; local 7409 int n_output; local 7482 int n_output; local 17382 int n_output; local 17421 int n_output; local 34024 int n_output; local 34328 int n_output; local 47691 int n_output; local 47737 int n_output; local [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderRendering.cpp | 425 unsigned int n_output = 0; local 435 for (n_output = 0; n_output < SHADER_OUTPUT_TYPE_COUNT; ++n_output) 437 _shader_output_type output_type = (_shader_output_type)n_output;
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