Searched refs:nearFarDiff (Results 1 - 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp1697 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; local
1698 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]);
1699 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]);
1700 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp2807 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; local
2808 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]);
2809 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]);
2810 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]);

Completed in 128 milliseconds