Searched refs:nearFarDiff (Results 1 - 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1697 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; local 1698 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]); 1699 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]); 1700 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 2807 GLfloat nearFarDiff[3] = {zNear, zFar, zFar - zNear}; local 2808 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.near"), 1, &nearFarDiff[0]); 2809 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.far"), 1, &nearFarDiff[1]); 2810 program->setUniform1fv(program->getUniformLocation("gl_DepthRange.diff"), 1, &nearFarDiff[2]);
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