/external/swiftshader/src/D3D9/ |
H A D | Direct3DVertexDeclaration9.cpp | 43 numElements = size / sizeof(D3DVERTEXELEMENT9); 44 this->vertexElement = new D3DVERTEXELEMENT9[numElements]; 56 numElements = 0; 66 vertexElement[numElements].Stream = 0; 67 vertexElement[numElements].Offset = offset; 68 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; 69 vertexElement[numElements].Method = D3DDECLMETHOD_DEFAULT; 70 vertexElement[numElements].Usage = D3DDECLUSAGE_POSITION; 71 vertexElement[numElements].UsageIndex = 0; 72 numElements 342 GetDeclaration(D3DVERTEXELEMENT9 *declaration, unsigned int *numElements) argument [all...] |
H A D | Direct3DVertexDeclaration9.hpp | 41 long __stdcall GetDeclaration(D3DVERTEXELEMENT9 *declaration, unsigned int *numElements) override; 54 int numElements; member in class:D3D9::Direct3DVertexDeclaration9
|
/external/swiftshader/third_party/LLVM/runtime/libprofile/ |
H A D | EdgeProfiling.c | 39 unsigned *arrayStart, unsigned numElements) {
42 NumElements = numElements;
38 llvm_start_edge_profiling(int argc, const char **argv, unsigned *arrayStart, unsigned numElements) argument
|
H A D | OptimalEdgeProfiling.c | 39 unsigned *arrayStart, unsigned numElements) { 42 NumElements = numElements; 38 llvm_start_opt_edge_profiling(int argc, const char **argv, unsigned *arrayStart, unsigned numElements) argument
|
/external/guava/guava-testlib/src/com/google/common/collect/testing/features/ |
H A D | CollectionSize.java | 70 private final Integer numElements; field in class:CollectionSize 72 CollectionSize(int numElements) { argument 74 this.numElements = numElements; 81 this.numElements = null; 90 if (numElements == null) { 94 return numElements;
|
/external/deqp/framework/delibs/decpp/ |
H A D | deBlockBuffer.hpp | 57 void write (int numElements, const T* elements); 58 int tryWrite (int numElements, const T* elements); 62 void read (int numElements, T* elements); 63 int tryRead (int numElements, T* elements); 72 int writeToCurrentBlock (int numElements, const T* elements, bool blocking); 73 int readFromCurrentBlock(int numElements, T* elements, bool blocking); 175 int BlockBuffer<T>::writeToCurrentBlock (int numElements, const T* elements, bool blocking) argument 177 DE_ASSERT(numElements > 0 && elements != DE_NULL); 202 int numToWrite = de::min(numElements, m_blockSize-m_writePos); 218 int BlockBuffer<T>::readFromCurrentBlock (int numElements, argument 267 tryWrite(int numElements, const T* elements) argument 295 write(int numElements, const T* elements) argument 348 tryRead(int numElements, T* elements) argument 374 read(int numElements, T* elements) argument [all...] |
H A D | deArrayBuffer.hpp | 54 ArrayBuffer (size_t numElements); 55 ArrayBuffer (const T* ptr, size_t numElements); 61 void setStorage (size_t numElements); // !< \note after a succesful call buffer contents are undefined 84 ArrayBuffer<T,Alignment,Stride>::ArrayBuffer (size_t numElements) argument 88 if (numElements) 91 const size_t storageSize = (numElements - 1) * Stride + sizeof(T); 98 m_cap = numElements; 103 ArrayBuffer<T,Alignment,Stride>::ArrayBuffer (const T* ptr, size_t numElements) argument 107 if (numElements) 110 ArrayBuffer<T,Alignment,Stride> tmp(numElements); 170 setStorage(size_t numElements) argument [all...] |
H A D | deAppendList.cpp | 58 deUint32 numElements; member in struct:de::__anon4746::SharedState 63 : numElements (numElements_) 81 for (deUint32 elemNdx = 0; elemNdx < m_shared->numElements; elemNdx++) 97 void runAppendListTest (deUint32 numThreads, deUint32 numElements, deUint32 numElementsHint) argument 99 SharedState sharedState (numThreads, numElements, numElementsHint); 111 DE_TEST_ASSERT(sharedState.testList.size() == (size_t)numElements*(size_t)numThreads); 131 DE_TEST_ASSERT(countByThread[threadNdx] == numElements);
|
/external/apache-commons-math/src/main/java/org/apache/commons/math/util/ |
H A D | ResizableDoubleArray.java | 55 * elements (the <code>numElements</code> property) and if the difference 57 * <code>numElements + 1.</code> The determination of when the internal 61 * ratio between storage array length and <code>numElements</code> exceeds 124 protected int numElements = 0; field in class:ResizableDoubleArray 129 * internalArray[startIndex],...,internalArray[startIndex + numElements -1] 165 * initial capacity and numElements corresponding to the size of 187 numElements = initialArray.length; 296 numElements++; 297 if ((startIndex + numElements) > internalArray.length) { 300 internalArray[startIndex + (numElements [all...] |
/external/freetype/src/psaux/ |
H A D | psarrst.c | 96 size_t numElements ) 104 size_t newSize = numElements * arrstack->sizeItem; 107 if ( numElements > FT_LONG_MAX / arrstack->sizeItem ) 115 arrstack->allocated = numElements; 118 if ( arrstack->count > numElements ) 122 arrstack->count = numElements; 141 size_t numElements ) 145 if ( numElements > arrstack->allocated ) 148 if ( !cf2_arrstack_setNumElements( arrstack, numElements ) ) 152 arrstack->count = numElements; [all...] |
/external/deqp/framework/opengl/ |
H A D | gluDrawUtil.hpp | 117 int numElements; //!< Number of elements in total. member in struct:glu::VertexArrayPointer 126 , numElements (numElements_) 136 , numElements (0) 162 int numElements; //!< Number of elements to be drawn. member in struct:glu::PrimitiveList 168 , numElements (numElements_) 176 , numElements (numElements_) 184 , numElements (0) 209 inline PrimitiveList NAME (int numElements) \ 211 return PrimitiveList(TYPE, numElements); \ 213 inline PrimitiveList NAME (int numElements, cons [all...] |
/external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/ui/ |
H A D | FixedTableModel.java | 58 private int numElements;
field in class:FixedTableModel.FixedTableModelIterator 60 protected FixedTableModelIterator(FixedTableModel model, RectF tableRect, int numElements) {
argument 63 this.numElements = numElements;
74 return !(lastElement >= numElements || (isColumnFinished() && isRowFinished()));
92 if (lastElement >= numElements) {
|
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmLoopDepInfTests.cpp | 149 const int numElements = 100; local 150 vector<float> inputFloats (numElements, 0); 151 vector<float> outputFloats (numElements, 0); 154 for (size_t ndx = 0; ndx < numElements; ++ndx) 157 for (size_t ndx = 0; ndx < numElements; ++ndx) 177 spec.numWorkGroups = tcu::IVec3(numElements, 1, 1);
|
H A D | vktSpvAsmLoopDepLenTests.cpp | 165 const int numElements = 100; local 166 vector<float> inputFloats (numElements, 0); 167 vector<float> outputFloats (numElements, 0); 170 for (size_t ndx = 0; ndx < numElements; ++ndx) 173 for (size_t ndx = 0; ndx < numElements; ++ndx) 192 spec.numWorkGroups = tcu::IVec3(numElements, 1, 1);
|
H A D | vktSpvAsmInstructionTests.cpp | 205 const int numElements = 100; local 206 vector<float> positiveFloats (numElements, 0); 207 vector<float> negativeFloats (numElements, 0); 209 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 211 for (size_t ndx = 0; ndx < numElements; ++ndx) 246 spec.numWorkGroups = IVec3(numElements, 1, 1); 307 const int numElements = 100; local 379 vector<float> inputFloats1 (numElements, 0); 380 vector<float> inputFloats2 (numElements, 0); 381 vector<deInt32> expectedInts (numElements, 431 const int numElements = 65535; local 543 const int numElements = 100; local 644 const int numElements = 10; local 704 const int numElements = 100; local 791 const int numElements = 100; local 906 const int numElements = 200; local 1010 const int numElements = 200; local 1133 const int numElements = 200; local 1264 const int numElements = 200; local 1385 const int numElements = 200; local 1478 const int numElements = 200; local 1581 const int numElements = 200; local 1694 const int numElements = 200; local 1819 const int numElements = 100; local 2031 const int numElements = 100; local 2147 const int numElements = 100; local 2286 const int numElements = 100; local 2459 const int numElements = 100; local 2684 const int numElements = 100; local 2954 const int numElements = 100; local 3093 const int numElements = 100; local 3228 const int numElements = 100; local 3324 const int numElements = 100; local 3388 const int numElements = 100; local 3468 const int numElements = 100; local 3663 const deUint32 numElements = 100; local 3705 const deUint32 numElements = 100; local 3735 const deUint32 numElements = 100; local 3783 const deUint32 numElements = 200; local 3802 const deUint32 numElements = 4; local 4035 const int numElements = 100; local 4140 const int numElements = 100; local 4245 const int numElements = 100; local 4339 const int numElements = 100; local 4417 const int numElements = 100; local 4488 const int numElements = 100; local [all...] |
/external/deqp/framework/delibs/depool/ |
H A D | dePoolArray.h | 43 int numElements; /*!< Number of elements in the array. */ member in struct:dePoolArray_s 99 int numElements; \ 125 return arr->numElements; \ 140 arr->numElements = size; \ 146 arr->numElements = 0; \ 151 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \ 161 DE_ASSERT(ndx >= 0 && ndx < arr->numElements); \ 171 if ((arr->numElements + 1 >= arr->capacity) && !TYPENAME##_reserve(arr, arr->numElements + 1)) \ 173 arr->numElements [all...] |
H A D | dePoolHashArray.h | 91 DE_ASSERT(ndx >= 0 && ndx < hashArray->array->numElements); \ 140 int numElements = TYPENAME##Array_getNumElements(hashArray->array); \ 141 DE_ASSERT(TYPENAME##Hash_getNumElements(hashArray->hash) == numElements); \ 143 if (!TYPENAME##Array_setSize(hashArray->array, numElements+1) || \ 144 !TYPENAME##Hash_insert(hashArray->hash, key, numElements)) \ 146 TYPENAME##Array_set(hashArray->array, numElements, value); \ 152 int numElements = TYPENAME##Array_getNumElements(hashArray->array); \ 155 DE_ASSERT(TYPENAME##Hash_getNumElements(hashArray->hash) == numElements); \ 156 if ((keys && !KEYARRAYTYPE##_setSize(keys, numElements)) || \ 157 (values && !VALUEARRAYTYPE##_setSize(values, numElements))) \ [all...] |
H A D | dePoolHeap.h | 104 int numElements = TYPENAME##Array_getNumElements(array); \ 108 if (childNdx0 < numElements) \ 110 int childNdx1 = deMin32(childNdx0 + 1, numElements - 1); \ 147 int numElements = TYPENAME##Array_getNumElements(array); \ 148 if (!TYPENAME##Array_setSize(array, numElements + 1)) \ 150 TYPENAME##Array_set(array, numElements, elem); \ 151 TYPENAME##_moveUp(heap, numElements); \ 159 int numElements = TYPENAME##Array_getNumElements(array); \ 160 TYPENAME##Array_set(array, 0, TYPENAME##Array_get(array, numElements-1)); \ 161 TYPENAME##Array_setSize(array, numElements [all...] |
H A D | dePoolHash.c | 117 int numElements = deTestHash_getNumElements(hash); local 121 DE_TEST_ASSERT(deTestInt16Array_getNumElements(keyArray) == numElements); 124 DE_TEST_ASSERT(deTestIntArray_getNumElements(valueArray) == numElements); 129 DE_TEST_ASSERT(deTestInt16Array_getNumElements(keyArray) == numElements); 130 DE_TEST_ASSERT(deTestIntArray_getNumElements(valueArray) == numElements); 132 for (ndx = 0; ndx < numElements; ndx++)
|
H A D | dePoolHashSet.c | 127 int numElements = deTestHash_getNumElements(hash); 131 DE_TEST_ASSERT(deTestInt16Array_getNumElements(keyArray) == numElements); 134 DE_TEST_ASSERT(deTestIntArray_getNumElements(valueArray) == numElements); 139 DE_TEST_ASSERT(deTestInt16Array_getNumElements(keyArray) == numElements); 140 DE_TEST_ASSERT(deTestIntArray_getNumElements(valueArray) == numElements); 142 for (ndx = 0; ndx < numElements; ndx++)
|
/external/skia/src/gpu/vk/ |
H A D | GrVkVaryingHandler.cpp | 86 int numElements = 1; local 88 numElements = var.getArrayCount(); 90 SkASSERT(numElements > 0); 91 locationIndex += elementSize * numElements;
|
/external/skqp/src/gpu/vk/ |
H A D | GrVkVaryingHandler.cpp | 88 int numElements = 1; local 90 numElements = var.getArrayCount(); 92 SkASSERT(numElements > 0); 93 locationIndex += elementSize * numElements;
|
/external/libmojo/mojo/public/js/ |
H A D | validator.js | 379 var numElements = this.message.buffer.getUint32(offset + 4); 382 // numElements is a uint32. 384 Math.ceil(numElements / 8) : (elementSize * numElements); 390 numElements != expectedDimensionSizes[currentDimension]) { 403 return this.validateHandleElements(elementsOffset, numElements, nullable); 406 elementsOffset, numElements, nullable); 409 elementsOffset, numElements, nullable); 412 elementsOffset, numElements, codec.Uint8, nullable, [0], 0); 415 elementsOffset, numElements, elementTyp [all...] |
/external/deqp/framework/randomshaders/ |
H A D | rsgVariableType.hpp | 132 VariableType (Type baseType, int numElements = 0); 133 VariableType (Type baseType, const VariableType& elementType, int numElements); 186 inline VariableType::VariableType (Type baseType, int numElements) argument 190 , m_numElements (numElements) 196 inline VariableType::VariableType (Type baseType, const VariableType& elementType, int numElements) argument 200 , m_numElements (numElements)
|
H A D | rsgVariableValue.cpp | 48 int numElements = (int)a.getType().getNumElements(); local 49 for (int ndx = 0; ndx < numElements; ndx++) 57 int numElements = (int)a.getType().getNumElements(); local 61 for (int ndx = 0; ndx < numElements; ndx++) 76 for (int ndx = 0; ndx < numElements; ndx++) 89 for (int ndx = 0; ndx < numElements; ndx++) 213 int numElements = (int)a.getType().getNumElements(); local 214 for (int ndx = 0; ndx < numElements; ndx++) 219 int numElements = (int)a.getType().getNumElements(); local 223 for (int ndx = 0; ndx < numElements; nd [all...] |