Searched refs:numQuads (Results 1 - 11 of 11) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 370 static void renderQuadGridReference (tcu::Surface& dst, int numQuads, int rowLength, const deUint8* inPtr) 374 dst.setSize(rowLength*VERIFY_QUAD_SIZE, (numQuads/rowLength + (numQuads%rowLength != 0 ? 1 : 0))*VERIFY_QUAD_SIZE); 379 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) 450 int numQuads = numBytesToVerify/numBytesInQuad; 451 int numCols = de::min(maxQuadsX, numQuads); 452 int numRows = numQuads/maxQuadsX + (numQuads%maxQuadsX != 0 ? 1 : 0); 462 glDrawElements (GL_TRIANGLES, numQuads*6, GL_UNSIGNED_SHORT, &indices[0]); 464 renderQuadGridReference(reference, numQuads, numCol [all...] |
H A D | es2fDitheringTests.cpp | 478 const int numQuads = m_testCtx.getCommandLine().getTestIterationCount() > 0 ? m_testCtx.getCommandLine().getTestIterationCount() : 30; 480 DE_ASSERT(m_iteration < numQuads); 482 const Vec4 quadColor = (float)m_iteration / (float)(numQuads-1) * m_color; 491 if (m_iteration == numQuads - 1)
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/external/deqp/modules/glshared/ |
H A D | glsBufferTestUtil.cpp | 531 static void renderQuadGridReference (tcu::Surface& dst, int numQuads, int rowLength, const deUint8* inPtr) 535 dst.setSize(rowLength*VERIFY_QUAD_SIZE, (numQuads/rowLength + (numQuads%rowLength != 0 ? 1 : 0))*VERIFY_QUAD_SIZE); 540 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) 620 int numQuads = numBytesToVerify/numBytesInQuad; 621 int numCols = de::min(maxQuadsX, numQuads); 622 int numRows = numQuads/maxQuadsX + (numQuads%maxQuadsX != 0 ? 1 : 0); 632 glDrawElements (GL_TRIANGLES, numQuads*6, GL_UNSIGNED_SHORT, DE_NULL); 634 renderQuadGridReference(reference, numQuads, numCol [all...] |
H A D | glsRandomShaderCase.cpp | 205 int numQuads = m_gridWidth*m_gridHeight; local 206 int numIndices = numQuads*6; 208 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDitheringTests.cpp | 476 const int numQuads = m_testCtx.getCommandLine().getTestIterationCount() > 0 ? m_testCtx.getCommandLine().getTestIterationCount() : 30; 478 DE_ASSERT(m_iteration < numQuads); 480 const Vec4 quadColor = (float)m_iteration / (float)(numQuads-1) * m_color; 489 if (m_iteration == numQuads - 1)
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H A D | es3fFboMultisampleTests.cpp | 142 const int numQuads = 8; local 150 for (int ndx = 0; ndx < numQuads; ndx++)
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H A D | es3fShaderBuiltinVarTests.cpp | 753 const int numQuads = numVertices/6 + (numVertices%6 != 0 ? 1 : 0); local 754 const int viewportW = de::min(numQuads, maxQuadsX)*quadWidth; 755 const int viewportH = (numQuads/maxQuadsX + (numQuads%maxQuadsX != 0 ? 1 : 0))*quadHeight;
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H A D | es3fFragmentOutputTests.cpp | 556 const int numQuads = (gridWidth-1)*(gridHeight-1); local 557 const int numIndices = numQuads*6; 595 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 402 const int numQuads = m_overdrawCount+1; local 404 vector<Vec4> colors (numQuads*4); 417 vector<Vec2> positions (numQuads*4); 418 vector<deUint16> indices (numQuads*6); 430 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) 474 gl.drawElements(GL_TRIANGLES, 6*(numQuads-1), GL_UNSIGNED_SHORT, (const void*)(deUintptr)(6*sizeof(deUint16))); 478 for (int quadNdx = 1; quadNdx < numQuads; quadNdx++) 508 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++)
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/external/skia/src/gpu/ops/ |
H A D | GrDrawAtlasOp.cpp | 130 int numQuads = this->quadCount(); local 131 void* verts = helper.init(target, vertexStride, numQuads);
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/external/skqp/src/gpu/ops/ |
H A D | GrDrawAtlasOp.cpp | 130 int numQuads = this->quadCount(); local 131 void* verts = helper.init(target, vertexStride, numQuads);
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