Searched refs:num_sampler_views (Results 1 - 25 of 38) sorted by relevance

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/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_texture.c212 &st->state.num_sampler_views[PIPE_SHADER_VERTEX]);
227 &st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]);
242 &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]);
258 &st->state.num_sampler_views[PIPE_SHADER_TESS_CTRL]);
274 &st->state.num_sampler_views[PIPE_SHADER_TESS_EVAL]);
290 &st->state.num_sampler_views[PIPE_SHADER_COMPUTE]);
H A Dst_sampler_view.c56 for (i = 0; i < stObj->num_sampler_views; ++i) {
74 unsigned new_size = (stObj->num_sampler_views + 1) *
77 free = &stObj->sampler_views[stObj->num_sampler_views++];
97 for (i = 0; i < stObj->num_sampler_views; ++i) {
119 for (i = 0; i < stObj->num_sampler_views; ++i)
129 stObj->num_sampler_views = 0;
H A Dst_texture.h93 GLuint num_sampler_views; member in struct:st_texture_object
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_sampler.c78 for (i = 0; i < svga->curr.num_sampler_views[shader]; i++) {
244 count = svga->curr.num_sampler_views[shader];
267 for (; i < svga->state.hw_draw.num_sampler_views[shader]; i++) {
276 nviews = MAX2(svga->state.hw_draw.num_sampler_views[shader], count);
278 if (count != svga->state.hw_draw.num_sampler_views[shader] ||
291 svga->state.hw_draw.num_sampler_views[shader] = count;
H A Dsvga_pipe_sampler.c447 if (start == 0 && num == 0 && svga->curr.num_sampler_views[shader] > 0) {
448 for (i = 0; i < svga->curr.num_sampler_views[shader]; i++) {
489 unsigned j = MAX2(svga->curr.num_sampler_views[shader], start + num);
492 svga->curr.num_sampler_views[shader] = j;
537 for (i = 0; i < svga->state.hw_draw.num_sampler_views[shader]; i++) {
H A Dsvga_state_fs.c247 unsigned i, n = MAX2(svga->curr.num_sampler_views[shader],
251 if (svga->curr.num_sampler_views[shader] !=
255 svga->curr.num_sampler_views[shader],
H A Dsvga_context.c230 memset(&svga->state.hw_draw.num_sampler_views, 0,
231 sizeof(svga->state.hw_draw.num_sampler_views));
H A Dsvga_context.h293 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:svga_state
391 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:svga_hw_draw_state
H A Dsvga_shader.c175 assert(shader < ARRAY_SIZE(svga->curr.num_sampler_views));
180 key->num_textures = MIN2(svga->curr.num_sampler_views[shader],
H A Dsvga_state_tss.c146 unsigned count = MAX2( svga->curr.num_sampler_views[shader],
165 svga->state.hw_draw.num_views = svga->curr.num_sampler_views[shader];
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_draw_arrays.c116 lp->num_sampler_views[PIPE_SHADER_VERTEX],
119 lp->num_sampler_views[PIPE_SHADER_GEOMETRY],
H A Dlp_context.h87 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:llvmpipe_context
H A Dlp_state_sampler.c147 unsigned j = MAX2(llvmpipe->num_sampler_views[shader], start + num);
150 llvmpipe->num_sampler_views[shader] = j;
157 llvmpipe->num_sampler_views[shader]);
H A Dlp_state_derived.c245 llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT],
H A Dlp_surface.c113 lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_draw_arrays.c129 sp->num_sampler_views[PIPE_SHADER_VERTEX],
132 sp->num_sampler_views[PIPE_SHADER_GEOMETRY],
H A Dsp_flush.c60 for (i = 0; i < softpipe->num_sampler_views[sh]; i++) {
178 for (i = 0; i < softpipe->num_sampler_views[sh]; i++) {
H A Dsp_state_sampler.c140 unsigned j = MAX2(softpipe->num_sampler_views[shader], start + num);
143 softpipe->num_sampler_views[shader] = j;
150 softpipe->num_sampler_views[shader]);
H A Dsp_context.h104 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:softpipe_context
H A Dsp_surface.c82 sp->num_sampler_views[PIPE_SHADER_FRAGMENT],
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_pstipple.c82 uint num_sampler_views; member in struct:pstip_stage
189 uint num_sampler_views; local
203 num_sampler_views = MAX2(pstip->num_sampler_views, num_samplers);
218 num_sampler_views, pstip->state.sampler_views);
247 pstip->num_sampler_views,
415 pstip->num_sampler_views = num;
H A Ddraw_pipe_aaline.c101 uint num_sampler_views; member in struct:aaline_stage
653 uint num_sampler_views; local
677 num_sampler_views = MAX2(num_samplers, aaline->num_sampler_views);
689 num_sampler_views, aaline->state.sampler_views);
931 aaline->num_sampler_views = num;
H A Ddraw_private.h335 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:draw_context
/external/mesa3d/src/gallium/drivers/ilo/shader/
H A Dilo_shader_internal.h67 int num_sampler_views; member in struct:ilo_shader_variant
/external/mesa3d/src/gallium/drivers/swr/
H A Dswr_context.h144 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member in struct:swr_context

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