Searched refs:outTexture (Results 1 - 8 of 8) sorted by relevance

/external/skia/tests/
H A DSurfaceTest.cpp702 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) {
710 *outTexture = gpu->createTestingOnlyBackendTexture(
713 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) {
717 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture,
722 gpu->deleteTestingOnlyBackendTexture(outTexture);
729 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) {
737 *outTexture = gpu->createTestingOnlyBackendTexture(
740 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) {
701 create_gpu_surface_backend_texture( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument
728 create_gpu_surface_backend_texture_as_render_target( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument
[all...]
/external/skqp/tests/
H A DSurfaceTest.cpp585 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) {
593 *outTexture = gpu->createTestingOnlyBackendTexture(
596 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) {
600 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture,
605 gpu->deleteTestingOnlyBackendTexture(outTexture);
612 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) {
620 *outTexture = gpu->createTestingOnlyBackendTexture(
623 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) {
584 create_gpu_surface_backend_texture( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument
611 create_gpu_surface_backend_texture_as_render_target( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument
[all...]
/external/skia/include/core/
H A DSkShader.h91 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
/external/skqp/include/core/
H A DSkShader.h88 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
/external/skia/src/shaders/
H A DSkShader.cpp152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { argument
153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy);
/external/skqp/src/shaders/
H A DSkShader.cpp152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { argument
153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy);
/external/skia/src/xps/
H A DSkXPSDevice.cpp1047 SkBitmap outTexture; local
1051 if (image && image->asLegacyBitmap(&outTexture)) {
1059 HR(this->createXpsImageBrush(outTexture,
/external/skqp/src/xps/
H A DSkXPSDevice.cpp1047 SkBitmap outTexture; local
1051 if (image && image->asLegacyBitmap(&outTexture, SkImage::kRO_LegacyBitmapMode)) {
1059 HR(this->createXpsImageBrush(outTexture,

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