Searched refs:outTexture (Results 1 - 8 of 8) sorted by relevance
/external/skia/tests/ |
H A D | SurfaceTest.cpp | 702 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { 710 *outTexture = gpu->createTestingOnlyBackendTexture( 713 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { 717 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, 722 gpu->deleteTestingOnlyBackendTexture(outTexture); 729 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { 737 *outTexture = gpu->createTestingOnlyBackendTexture( 740 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { 701 create_gpu_surface_backend_texture( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument 728 create_gpu_surface_backend_texture_as_render_target( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument [all...] |
/external/skqp/tests/ |
H A D | SurfaceTest.cpp | 585 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { 593 *outTexture = gpu->createTestingOnlyBackendTexture( 596 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { 600 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, 605 gpu->deleteTestingOnlyBackendTexture(outTexture); 612 GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) { 620 *outTexture = gpu->createTestingOnlyBackendTexture( 623 if (!outTexture->isValid() || !gpu->isTestingOnlyBackendTexture(*outTexture)) { 584 create_gpu_surface_backend_texture( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument 611 create_gpu_surface_backend_texture_as_render_target( GrContext* context, int sampleCnt, uint32_t color, GrBackendTexture* outTexture) argument [all...] |
/external/skia/include/core/ |
H A D | SkShader.h | 91 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
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/external/skqp/include/core/ |
H A D | SkShader.h | 88 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const;
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/external/skia/src/shaders/ |
H A D | SkShader.cpp | 152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { argument 153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy);
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/external/skqp/src/shaders/ |
H A D | SkShader.cpp | 152 bool SkShader::isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const { argument 153 return as_SB(this)->onIsABitmap(outTexture, outMatrix, xy);
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/external/skia/src/xps/ |
H A D | SkXPSDevice.cpp | 1047 SkBitmap outTexture; local 1051 if (image && image->asLegacyBitmap(&outTexture)) { 1059 HR(this->createXpsImageBrush(outTexture,
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/external/skqp/src/xps/ |
H A D | SkXPSDevice.cpp | 1047 SkBitmap outTexture; local 1051 if (image && image->asLegacyBitmap(&outTexture, SkImage::kRO_LegacyBitmapMode)) { 1059 HR(this->createXpsImageBrush(outTexture,
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