Searched refs:oz0 (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/swrast_setup/
H A Dss_tritmp.h40 GLfloat offset, oz0, oz1, oz2; local
150 oz0 = CLAMP(v[0]->attrib[VARYING_SLOT_POS][2] + offset, 0.0F, max);
158 v[0]->attrib[VARYING_SLOT_POS][2] = oz0;
165 v[0]->attrib[VARYING_SLOT_POS][2] = oz0;
172 v[0]->attrib[VARYING_SLOT_POS][2] = oz0;

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