Searched refs:pRenderPassInfo (Results 1 - 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
H A Dbuffer_validation.cpp273 auto const pRenderPassInfo = GetRenderPassState(device_data, pRenderPassBegin->renderPass)->createInfo.ptr(); local
276 if (pRenderPassInfo->attachmentCount != framebufferInfo.attachmentCount) {
281 for (uint32_t i = 0; i < pRenderPassInfo->attachmentCount; ++i) {
287 auto initial_layout = pRenderPassInfo->pAttachments[i].initialLayout;
612 const VkRenderPassCreateInfo *pRenderPassInfo = renderPass->createInfo.ptr(); local
614 for (uint32_t i = 0; i < pRenderPassInfo->attachmentCount; ++i) {
616 SetImageViewLayout(device_data, pCB, image_view, pRenderPassInfo->pAttachments[i].finalLayout);

Completed in 472 milliseconds