Searched refs:pixelShaderVersionX (Results 1 - 4 of 4) sorted by relevance
/external/swiftshader/src/D3D9/ |
H A D | Direct3D9.cpp | 66 if(ps == 0) pixelShaderVersionX = D3DPS_VERSION(0, 0); 67 else if(ps <= 11) pixelShaderVersionX = D3DPS_VERSION(1, 1); 68 else if(ps <= 12) pixelShaderVersionX = D3DPS_VERSION(1, 2); 69 else if(ps <= 13) pixelShaderVersionX = D3DPS_VERSION(1, 3); 70 else if(ps <= 14) pixelShaderVersionX = D3DPS_VERSION(1, 4); 71 else if(ps <= 20) pixelShaderVersionX = D3DPS_VERSION(2, 0); 72 else if(ps <= 21) pixelShaderVersionX = D3DPS_VERSION(2, 1); 73 else pixelShaderVersionX = D3DPS_VERSION(3, 0); 248 if(checkFormat == D3DFMT_INST && pixelShaderVersionX >= D3DPS_VERSION(2, 0) && pixelShaderVersionX < D3DPS_VERSIO [all...] |
H A D | Capabilities.hpp | 453 extern unsigned int pixelShaderVersionX;
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H A D | Capabilities.cpp | 403 unsigned int pixelShaderVersionX = D3DPS_VERSION(3, 0); member in namespace:D3D9
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H A D | Direct3DDevice9.cpp | 182 instancingEnabled = pixelShaderVersionX >= D3DPS_VERSION(3, 0); 699 if(!sw::PixelShader::validate(function) || function[0] > pixelShaderVersionX) 3629 if(value == D3DFMT_INST && pixelShaderVersionX >= D3DPS_VERSION(2, 0)) // ATI hack to enable instancing on SM 2.0 hardware
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