/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_setup_line.c | 96 (dadx * (info->v1[0][0] - setup->pixel_offset) + 97 dady * (info->v1[0][1] - setup->pixel_offset))); 128 (dadx * (info->v1[0][0] - setup->pixel_offset) + 129 dady * (info->v1[0][1] - setup->pixel_offset))); 441 x[0] = subpixel_snap(v1[0][0] + x_offset - setup->pixel_offset); 442 x[1] = subpixel_snap(v2[0][0] + x_offset_end - setup->pixel_offset); 443 x[2] = subpixel_snap(v2[0][0] + x_offset_end - setup->pixel_offset); 444 x[3] = subpixel_snap(v1[0][0] + x_offset - setup->pixel_offset); 446 y[0] = subpixel_snap(v1[0][1] + y_offset - setup->pixel_offset) - fixed_width/2; 447 y[1] = subpixel_snap(v2[0][1] + y_offset_end - setup->pixel_offset) [all...] |
H A D | lp_rast_priv.h | 153 unsigned px, py, pixel_offset; local 172 pixel_offset = px * task->scene->cbufs[buf].format_bytes + 174 color = task->color_tiles[buf] + pixel_offset; 193 unsigned px, py, pixel_offset; local 206 pixel_offset = px * task->scene->zsbuf.format_bytes + 208 depth = task->depth_tile + pixel_offset;
|
H A D | lp_setup_point.c | 122 float x0 = info->v0[0][0] - setup->pixel_offset; 123 float y0 = info->v0[0][1] - setup->pixel_offset; 138 float x0 = info->v0[0][0] - setup->pixel_offset; 139 float y0 = info->v0[0][1] - setup->pixel_offset; 377 x0 = subpixel_snap(v0[0][0] - setup->pixel_offset) - fixed_width/2; 378 y0 = subpixel_snap(v0[0][1] - setup->pixel_offset) - fixed_width/2; 410 assert(setup->pixel_offset != 0);
|
H A D | lp_setup_context.h | 105 float pixel_offset; member in struct:lp_setup_context
|
H A D | lp_setup_tri.c | 1013 __m128 pix_offset = _mm_set1_ps(setup->pixel_offset); 1039 position->x[0] = subpixel_snap(v0[0][0] - setup->pixel_offset); 1040 position->x[1] = subpixel_snap(v1[0][0] - setup->pixel_offset); 1041 position->x[2] = subpixel_snap(v2[0][0] - setup->pixel_offset); 1044 position->y[0] = subpixel_snap(v0[0][1] - setup->pixel_offset); 1045 position->y[1] = subpixel_snap(v1[0][1] - setup->pixel_offset); 1046 position->y[2] = subpixel_snap(v2[0][1] - setup->pixel_offset);
|
H A D | lp_setup.c | 591 setup->pixel_offset = half_pixel_center ? 0.5f : 0.0f;
|
/external/syslinux/com32/lib/sys/vesa/ |
H A D | drawtxt.c | 84 unsigned long pixel_offset; local 89 pixel_offset = ((row * height + VIDEO_BORDER) * __vesa_info.mi.h_res) + 92 bgrowptr = &__vesacon_background[pixel_offset];
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_setup.c | 93 float pixel_offset; member in struct:setup_context 399 setup->pixel_offset = 0.5f; 401 setup->pixel_offset = 0.0f; 502 * pixel centers, in other words (pixel_offset, pixel_offset). 513 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + 514 dady * (setup->vmin[0][1] - setup->pixel_offset))); 550 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + 551 dady * (setup->vmin[0][1] - setup->pixel_offset))); 681 float vmin_x = setup->vmin[0][0] + setup->pixel_offset; [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.cpp | 1280 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; local 1283 texture_data[pixel_offset + 0] = x; 1284 texture_data[pixel_offset + 1] = y; 1287 texture_data[pixel_offset + 2] = x; 1288 texture_data[pixel_offset + 3] = y; 2212 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; local 2215 texture_data[pixel_offset] = depth; 2488 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; local 2491 texture_data[pixel_offset] = depth;
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 154 const glw::GLuint pixel_offset = line_offset + x * N_Components; local 158 if (image[pixel_offset + component] != components[component])
|
H A D | esextcTextureCubeMapArraySampling.cpp | 1693 const glw::GLuint pixel_offset = pixel * n_components + face_offset; local 1701 const glw::GLuint component_offset = pixel_offset + component;
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 2283 for (glw::GLint pixel_offset = 0; pixel_offset < m_sub_grid_cell_size; pixel_offset++) 2285 if (readRedPixelValue(origin_x + pixel_offset, origin_y) != 0) 2290 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1, origin_y + pixel_offset) != 0) 2295 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1 - pixel_offset, 2301 if (readRedPixelValue(origin_x, origin_y + m_sub_grid_cell_size - 1 - pixel_offset) != 0)
|
H A D | gl4cStencilTexturingTests.cpp | 1049 const GLuint pixel_offset = pixel_size * x; local 1055 GLubyte* pixel_data = &texture_data[0] + line_offset + pixel_offset;
|
H A D | gl4cCopyImageTests.cpp | 3203 const GLuint pixel_offset = x * pixel_size; local 3205 GLubyte* pixel = line + pixel_offset; 3745 const GLuint pixel_offset = x * pixel_size; local 3748 const GLubyte* left_pixel_data = left_line_data + pixel_offset; 3749 const GLubyte* right_pixel_data = right_line_data + pixel_offset; 4038 const GLuint pixel_offset = x * pixel_size; local 4040 GLubyte* pixel_data = line_data + pixel_offset;
|
H A D | gl4cBufferStorageTests.cpp | 3435 static const GLuint pixel_offset = 8 * line_size + 7 * pixel_size; local 3610 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size)) 3663 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size))
|
H A D | gl4cShadingLanguage420PackTests.cpp | 2930 const GLuint pixel_offset = x + line_offset; local 2932 data[pixel_offset] = blue_color; 3946 const GLuint pixel_offset = x + line_offset; local 3948 data[pixel_offset] = blue_color;
|