Searched refs:position_attribute_location (Results 1 - 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 259 glw::GLint position_attribute_location = gl.getAttribLocation(m_po_id, "position"); local 261 gl.vertexAttribPointer(position_attribute_location, 4 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */, 263 gl.enableVertexAttribArray(position_attribute_location);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 7007 GLint position_attribute_location = 0; local 7022 position_attribute_location = glGetAttribLocation(m_program_id, position_attribute_name); 7024 if (invalid_attribute_location == position_attribute_location) 7030 glVertexAttribPointer(position_attribute_location, 4 /*size */, GL_FLOAT, GL_FALSE /* normalized */, 7034 glEnableVertexAttribArray(position_attribute_location); 7510 GLint position_attribute_location = 0; local 7525 position_attribute_location = glGetAttribLocation(m_program_id, position_attribute_name); 7527 if (invalid_attribute_location == position_attribute_location) 7533 glVertexAttribPointer(position_attribute_location, 4 /*size */, GL_FLOAT, GL_FALSE /* normalized */, 7537 glEnableVertexAttribArray(position_attribute_location); 8221 GLint position_attribute_location = 0; local [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderRendering.cpp | 668 const glw::GLint position_attribute_location = gl.getAttribLocation(m_po_id, "position"); local 732 gl.vertexAttribPointer(position_attribute_location, 4, GL_FLOAT, GL_FALSE, 0 /* stride */, NULL); 733 gl.enableVertexAttribArray(position_attribute_location);
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