Searched refs:position_attribute_location (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp259 glw::GLint position_attribute_location = gl.getAttribLocation(m_po_id, "position"); local
261 gl.vertexAttribPointer(position_attribute_location, 4 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */,
263 gl.enableVertexAttribArray(position_attribute_location);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp7007 GLint position_attribute_location = 0; local
7022 position_attribute_location = glGetAttribLocation(m_program_id, position_attribute_name);
7024 if (invalid_attribute_location == position_attribute_location)
7030 glVertexAttribPointer(position_attribute_location, 4 /*size */, GL_FLOAT, GL_FALSE /* normalized */,
7034 glEnableVertexAttribArray(position_attribute_location);
7510 GLint position_attribute_location = 0; local
7525 position_attribute_location = glGetAttribLocation(m_program_id, position_attribute_name);
7527 if (invalid_attribute_location == position_attribute_location)
7533 glVertexAttribPointer(position_attribute_location, 4 /*size */, GL_FLOAT, GL_FALSE /* normalized */,
7537 glEnableVertexAttribArray(position_attribute_location);
8221 GLint position_attribute_location = 0; local
[all...]
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp668 const glw::GLint position_attribute_location = gl.getAttribLocation(m_po_id, "position"); local
732 gl.vertexAttribPointer(position_attribute_location, 4, GL_FLOAT, GL_FALSE, 0 /* stride */, NULL);
733 gl.enableVertexAttribArray(position_attribute_location);

Completed in 407 milliseconds