Searched refs:primitiveID (Results 1 - 9 of 9) sorted by relevance
/external/deqp/framework/referencerenderer/ |
H A D | rrPrimitivePacket.cpp | 38 void GeometryEmitter::EmitVertex (const tcu::Vec4& position, float pointSize, const GenericVec4* varyings, int primitiveID) argument 52 packet->primitiveID = primitiveID;
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H A D | rrShadingContext.cpp | 31 , primitiveID (primitiveID_)
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H A D | rrPrimitivePacket.hpp | 58 void EmitVertex (const tcu::Vec4& position, float pointSize, const GenericVec4* varyings, int primitiveID);
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H A D | rrVertexPacket.hpp | 62 int primitiveID; //!< Geometry shader output member in struct:rr::VertexPacket
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H A D | rrShadingContext.hpp | 40 FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec4* varying2, GenericVec4* outputArray, float* fragmentDepths, int primitiveID, int numFragmentOutputs, int numSamples, FaceType visibleFace_); 44 const int primitiveID; //!< Geometry shader output member in struct:rr::FragmentShadingContext
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H A D | rrRenderer.cpp | 93 int primitiveID; member in struct:rr::__anon4863::DrawContext 96 : primitiveID(0) 874 newPacket->primitiveID = packet->primitiveID; 913 target.v0->primitiveID = id; 914 target.v1->primitiveID = id; 915 target.v2->primitiveID = id; 920 target.v0->primitiveID = id; 921 target.v1->primitiveID = id; 926 target.v0->primitiveID [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderPrimitiveCounter.cpp | 1340 glw::GLuint primitiveID = column + (row * (m_texture_width / m_squareEdgeSize)); local 1351 expected_rgba[0] = (glw::GLfloat)(primitiveID % 64) / 64.0f; 1352 expected_rgba[1] = deFloatFloor((glw::GLfloat)(primitiveID) / 64.0f) / 64.0f; 1353 expected_rgba[2] = (glw::GLfloat)(primitiveID) / 4096.0f; 1354 expected_rgba[3] = (((primitiveID % 2) == 0) ? 1.0f : 0.0f); 1362 m_testCtx.getLog() << tcu::TestLog::Message << "Primitive ID: " << primitiveID << "Rendered data"
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 977 const tcu::Vec4 color = colors[context.primitiveID % 4]; 1021 const int primitiveID = (int)deFloatFloor(vertex->outputs[0].get<float>().x()) + 3; local 1023 output.EmitVertex(vertex->position + tcu::Vec4(0.05f, 0.0f, 0.0f, 0.0f), 1.0f, vertex->outputs, primitiveID); 1024 output.EmitVertex(vertex->position - tcu::Vec4(0.05f, 0.0f, 0.0f, 0.0f), 1.0f, vertex->outputs, primitiveID); 1025 output.EmitVertex(vertex->position + tcu::Vec4(0.0f, 0.05f, 0.0f, 0.0f), 1.0f, vertex->outputs, primitiveID);
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationInvarianceTests.cpp | 140 deInt32 primitiveID; //!< ID of an output primitive in geometry shader (user-defined) member in struct:vkt::tessellation::__anon4610::PerPrimitive 372 << " int primitiveID;\n" 385 << " sb_out.primitive[index].primitiveID = index;\n";
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