Searched refs:programObject (Results 1 - 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DResourceManager.cpp195 ProgramMap::iterator programObject = mProgramMap.find(program); local
197 if(programObject != mProgramMap.end())
199 if(programObject->second->getRefCount() == 0)
201 //mProgramShaderNameSpace.release(programObject->first);
202 delete programObject->second;
203 mProgramMap.erase(programObject);
207 programObject->second->flagForDeletion();
H A DlibGL.cpp159 gl::Program *programObject = context->getProgram(program); local
162 if(!programObject)
186 if(!programObject->attachShader(shaderObject))
237 gl::Program *programObject = context->getProgram(program); local
239 if(!programObject)
256 programObject->bindAttributeLocation(index, name);
1531 gl::Program *programObject = context->getProgram(program); local
1534 if(!programObject)
1561 if(!programObject->detachShader(shaderObject))
2230 gl::Program *programObject local
2268 gl::Program *programObject = context->getProgram(program); local
2305 gl::Program *programObject = context->getProgram(program); local
2331 gl::Program *programObject = context->getProgram(program); local
2728 gl::Program *programObject = context->getProgram(program); local
2784 gl::Program *programObject = context->getProgram(program); local
3182 gl::Program *programObject = context->getProgram(program); local
3209 gl::Program *programObject = context->getProgram(program); local
3242 gl::Program *programObject = context->getProgram(program); local
3274 gl::Program *programObject = context->getProgram(program); local
3306 gl::Program *programObject = context->getProgram(program); local
3570 gl::Program *programObject = context->getProgram(program); local
3692 gl::Program *programObject = context->getProgram(program); local
5109 gl::Program *programObject = context->getProgram(program); local
5140 gl::Program *programObject = context->getProgram(program); local
[all...]
H A DContext.cpp208 Program *programObject = mResourceManager->getProgram(mState.currentProgram); local
209 if(programObject)
211 programObject->release();
1990 Program *programObject = getCurrentProgram(); local
1991 if(!programObject)
1997 sw::VertexShader *vertexShader = programObject->getVertexShader();
1998 sw::PixelShader *pixelShader = programObject->getPixelShader();
2003 if(programObject->getSerial() != mAppliedProgramSerial)
2005 programObject->dirtyAllUniforms();
2006 mAppliedProgramSerial = programObject
2020 Program *programObject = getCurrentProgram(); local
[all...]
/external/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.cpp182 Program *programObject = mProgramNameSpace.find(program); local
184 if(programObject)
186 if(programObject->getRefCount() == 0)
188 delete programObject;
194 programObject->flagForDeletion();
H A DlibGLESv2.cpp82 es2::Program *programObject = context->getProgram(program); local
85 if(!programObject)
109 if(!programObject->attachShader(shaderObject))
155 es2::Program *programObject = context->getProgram(program); local
157 if(!programObject)
174 programObject->bindAttributeLocation(index, name);
1411 es2::Program *programObject = context->getProgram(program); local
1414 if(!programObject)
1441 if(!programObject->detachShader(shaderObject))
2370 es2::Program *programObject local
2408 es2::Program *programObject = context->getProgram(program); local
2445 es2::Program *programObject = context->getProgram(program); local
2472 es2::Program *programObject = context->getProgram(program); local
3096 es2::Program *programObject = context->getProgram(program); local
3210 es2::Program *programObject = context->getProgram(program); local
3840 es2::Program *programObject = context->getProgram(program); local
3874 es2::Program *programObject = context->getProgram(program); local
3914 es2::Program *programObject = context->getProgram(program); local
3948 es2::Program *programObject = context->getProgram(program); local
3987 es2::Program *programObject = context->getProgram(program); local
4294 es2::Program *programObject = context->getProgram(program); local
4411 es2::Program *programObject = context->getProgram(program); local
5895 es2::Program *programObject = context->getProgram(program); local
5926 es2::Program *programObject = context->getProgram(program); local
[all...]
H A DlibGLESv3.cpp1757 es2::Program *programObject = context->getProgram(program); local
1759 if(!programObject)
1764 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
1782 es2::Program *programObject = context->getProgram(program); local
1784 if(!programObject)
1789 if(index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
1794 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
2035 es2::Program *programObject = context->getProgram(program); local
2037 if(!programObject)
2049 if(!programObject
2069 es2::Program *programObject = context->getProgram(program); local
2465 es2::Program *programObject = context->getProgram(program); local
2525 es2::Program *programObject = context->getProgram(program); local
2566 es2::Program *programObject = context->getProgram(program); local
2595 es2::Program *programObject = context->getProgram(program); local
2635 es2::Program *programObject = context->getProgram(program); local
2660 es2::Program *programObject = context->getProgram(program); local
3447 es2::Program *programObject = context->getProgram(program); local
3473 es2::Program *programObject = context->getProgram(program); local
3494 es2::Program *programObject = context->getProgram(program); local
[all...]
H A DContext.cpp184 Program *programObject = mResourceManager->getProgram(mState.currentProgram); local
185 if(programObject)
187 programObject->release();
1485 es2::Program *programObject = getCurrentProgram(); local
1488 bool active = (programObject->getAttributeStream(attributeIndex) != -1);
3083 Program *programObject = getCurrentProgram(); local
3084 sw::VertexShader *vertexShader = programObject->getVertexShader();
3085 sw::PixelShader *pixelShader = programObject->getPixelShader();
3090 if(programObject->getSerial() != mAppliedProgramSerial)
3092 programObject
3109 Program *programObject = getCurrentProgram(); local
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp506 bool checkLinkStatus (const GLuint programObject) argument
509 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus);
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp560 bool checkLinkStatus (const GLuint programObject) argument
563 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus);

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