Searched refs:randSeed (Results 1 - 3 of 3) sorted by relevance

/external/llvm/lib/Transforms/Utils/
H A DMetaRenamer.cpp77 unsigned int randSeed = 0; variable
79 randSeed += C;
81 Renamer renamer(randSeed);
/external/deqp/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp244 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes);
259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) argument
296 de::Random rnd(randSeed);
542 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed);
581 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) argument
585 , m_randSeed (randSeed)
/external/deqp/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp334 MultiTexShader (deUint32 randSeed,
357 MultiTexShader::MultiTexShader (deUint32 randSeed, argument
402 de::Random rnd(randSeed);
698 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed);
744 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) argument
748 , m_randSeed (randSeed)

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