Searched refs:randSeed (Results 1 - 3 of 3) sorted by relevance
/external/llvm/lib/Transforms/Utils/ |
H A D | MetaRenamer.cpp | 77 unsigned int randSeed = 0; variable 79 randSeed += C; 81 Renamer renamer(randSeed);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 244 MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes); 259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) argument 296 de::Random rnd(randSeed); 542 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 581 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) argument 585 , m_randSeed (randSeed)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 334 MultiTexShader (deUint32 randSeed, 357 MultiTexShader::MultiTexShader (deUint32 randSeed, argument 402 de::Random rnd(randSeed); 698 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed); 744 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed) argument 748 , m_randSeed (randSeed)
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