/external/deqp/framework/platform/ios/ |
H A D | tcuIOSPlatform.mm | 238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer]) 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
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/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 247 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 263 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
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H A D | gluES3PlusWrapperFuncs.inl | 230 dst->renderbufferStorage = src.renderbufferStorage;
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/external/webrtc/webrtc/modules/video_render/ios/ |
H A D | video_render_ios_view.mm | 109 [_context renderbufferStorage:GL_RENDERBUFFER
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/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 547 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); 609 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); 700 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); 768 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); 826 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); 912 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); 973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 481 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, m_width, m_height); 495 gl.renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, m_width, m_height);
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H A D | esextcTessellationShaderWinding.cpp | 160 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_SIZE, RENDER_SIZE);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 100 gl->renderbufferStorage = &glRenderbufferStorage;
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H A D | glwInitES20.inl | 100 gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage");
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H A D | glwInitES30Direct.inl | 170 gl->renderbufferStorage = &glRenderbufferStorage;
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H A D | glwInitES31Direct.inl | 230 gl->renderbufferStorage = &glRenderbufferStorage;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); 1339 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height); 1736 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeight); 1747 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeight); 1754 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHeight); 1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height); 1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height); 1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 299 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); 1383 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); 1602 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); 1814 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1); 2033 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 4, 4); 2587 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); 2613 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1); 2766 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 2, 2); 2778 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 2, 2); 2806 gl.renderbufferStorage(GL_RENDERBUFFE [all...] |
H A D | gl4cContextFlushControlTests.cpp | 513 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, s_view_size, s_view_size);
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H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 579 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 1 /* x size */, 1 /* y size */);
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H A D | gl4cIncompleteTextureAccessTests.cpp | 353 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1 /* x size */, 1 /* y size */);
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H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 386 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT); 694 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderFragDataTests.cpp | 289 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height);
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H A D | es3fShaderPrecisionTests.cpp | 256 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); 509 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32I, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); 703 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT);
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/external/deqp/modules/glshared/ |
H A D | glsScissorTests.cpp | 511 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, SIZE, SIZE); 644 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height); 649 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 100 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_WIDTH, RENDER_HEIGHT);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 89 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 216 m_curCtx->renderbufferStorage(target, internalformat, width, height);
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H A D | sglrGLContext.hpp | 101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcSampleVariablesTests.cpp | 388 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT); 693 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT);
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