Searched refs:renderbufferStorage (Results 1 - 25 of 87) sorted by relevance

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/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.mm238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer])
253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp247 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height);
263 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
H A DgluES3PlusWrapperFuncs.inl230 dst->renderbufferStorage = src.renderbufferStorage;
/external/webrtc/webrtc/modules/video_render/ios/
H A Dvideo_render_ios_view.mm109 [_context renderbufferStorage:GL_RENDERBUFFER
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp547 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height);
609 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height);
700 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight);
768 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height);
826 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height);
912 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height);
973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp481 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, m_width, m_height);
495 gl.renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, m_width, m_height);
H A DesextcTessellationShaderWinding.cpp160 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_SIZE, RENDER_SIZE);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl100 gl->renderbufferStorage = &glRenderbufferStorage;
H A DglwInitES20.inl100 gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage");
H A DglwInitES30Direct.inl170 gl->renderbufferStorage = &glRenderbufferStorage;
H A DglwInitES31Direct.inl230 gl->renderbufferStorage = &glRenderbufferStorage;
/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height);
1339 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height);
1736 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeight);
1747 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeight);
1754 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHeight);
1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height);
1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height);
1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp299 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1);
1383 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1);
1602 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1);
1814 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1);
2033 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 4, 4);
2587 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1);
2613 gl.renderbufferStorage(GL_RENDERBUFFER, internalformat, 1, 1);
2766 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 2, 2);
2778 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 2, 2);
2806 gl.renderbufferStorage(GL_RENDERBUFFE
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H A Dgl4cContextFlushControlTests.cpp513 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, s_view_size, s_view_size);
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp579 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 1 /* x size */, 1 /* y size */);
H A Dgl4cIncompleteTextureAccessTests.cpp353 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1 /* x size */, 1 /* y size */);
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp386 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT);
694 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT);
/external/deqp/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp289 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height);
H A Des3fShaderPrecisionTests.cpp256 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT);
509 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32I, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT);
703 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT);
/external/deqp/modules/glshared/
H A DglsScissorTests.cpp511 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, SIZE, SIZE);
644 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height);
649 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.cpp100 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, RENDER_WIDTH, RENDER_HEIGHT);
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp89 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height) = DE_NULL;
H A DsglrContextWrapper.cpp216 m_curCtx->renderbufferStorage(target, internalformat, width, height);
H A DsglrGLContext.hpp101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
/external/deqp/external/openglcts/modules/common/
H A DglcSampleVariablesTests.cpp388 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, width, HEIGHT);
693 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, HEIGHT);

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