Searched refs:rightUnionArray (Results 1 - 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
H A DIntermediate.cpp27 bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray);
1199 bool CompareStruct(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray) argument
1210 if (!CompareStructure(*(fields[j]->type()), &rightUnionArray[index], &leftUnionArray[index]))
1213 if (leftUnionArray[index] != rightUnionArray[index])
1223 bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray) argument
1233 if (!CompareStruct(typeWithoutArrayness, &rightUnionArray[offset], &leftUnionArray[offset]))
1237 return CompareStruct(leftNodeType, rightUnionArray, leftUnionArray);
1411 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); local
1416 rightUnionArray = new ConstantUnion[objectSize];
1418 rightUnionArray[
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H A DparseConst.cpp176 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); local
180 leftUnionArray[index].cast(basicType, rightUnionArray[i]);
186 ConstantUnion *rightUnionArray = node->getUnionArrayPointer(); local
193 leftUnionArray[i].cast(basicType, rightUnionArray[count]);
207 leftUnionArray[i].cast(basicType, rightUnionArray[0]);

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