Searched refs:s_vec4Uniforms (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp1080 static const Vec4Uniform s_vec4Uniforms[] = { local
1091 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_vec4Uniforms); i++)
1093 int uniLoc = gl.getUniformLocation(programID, s_vec4Uniforms[i].name);
1095 gl.uniform4fv(uniLoc, 1, s_vec4Uniforms[i].value.getPtr());
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp1001 static const Vec4Uniform s_vec4Uniforms[] = local
1013 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_vec4Uniforms); i++)
1015 int uniLoc = gl.getUniformLocation(programID, s_vec4Uniforms[i].name);
1017 gl.uniform4fv(uniLoc, 1, s_vec4Uniforms[i].value.getPtr());

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