Searched refs:samplerBinding (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp3926 gl::BindingPointer<Sampler> &samplerBinding = mState.sampler[textureUnit]; local
3927 if(samplerBinding.name() == sampler)
3929 samplerBinding = nullptr;

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