Searched refs:setGlobalAmbient (Results 1 - 9 of 9) sorted by relevance
/external/swiftshader/src/Renderer/ |
H A D | VertexProcessor.hpp | 214 void setGlobalAmbient(const Color<float> &globalAmbient);
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H A D | VertexProcessor.cpp | 387 void VertexProcessor::setGlobalAmbient(const Color<float> &globalAmbient) function in class:sw::VertexProcessor
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Device.cpp | 150 setGlobalAmbient(sw::Color<float>(0.2f, 0.2f, 0.2f, 1.0f));
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H A D | libGL.cpp | 6492 device->setGlobalAmbient(sw::Color<float>(params[0], params[1], params[2], params[3]));
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.h | 364 void setGlobalAmbient(float red, float green, float blue, float alpha);
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H A D | Context.cpp | 697 void Context::setGlobalAmbient(float red, float green, float blue, float alpha) function in class:es1::Context 1964 device->setGlobalAmbient(sw::Color<float>(globalAmbient.red, globalAmbient.green, globalAmbient.blue, globalAmbient.alpha));
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H A D | libGLES_CM.cpp | 2617 context->setGlobalAmbient(params[0], params[1], params[2], params[3]); 2660 context->setGlobalAmbient((float)params[0] / 0x10000, (float)params[1] / 0x10000, (float)params[2] / 0x10000, (float)params[3] / 0x10000);
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/external/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.cpp | 2795 renderer->setGlobalAmbient(value);
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9.cpp | 3506 renderer->setGlobalAmbient(value);
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