Searched refs:setMaterialSpecular (Results 1 - 8 of 8) sorted by relevance

/external/swiftshader/src/Renderer/
H A DVertexProcessor.hpp238 void setMaterialSpecular(const Color<float> &specularColor);
H A DVertexProcessor.cpp419 void VertexProcessor::setMaterialSpecular(const Color<float> &specularColor) function in class:sw::VertexProcessor
/external/swiftshader/src/OpenGL/libGL/
H A DDevice.cpp153 setMaterialSpecular(sw::Color<float>(0.0f, 0.0f, 0.0f, 1.0f));
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h367 void setMaterialSpecular(float red, float green, float blue, float alpha);
H A DContext.cpp721 void Context::setMaterialSpecular(float red, float green, float blue, float alpha) function in class:es1::Context
1988 device->setMaterialSpecular(sw::Color<float>(materialSpecular.red, materialSpecular.green, materialSpecular.blue, materialSpecular.alpha));
H A DlibGLES_CM.cpp2962 context->setMaterialSpecular(params[0], params[1], params[2], params[3]);
/external/swiftshader/src/D3D8/
H A DDirect3DDevice8.cpp2221 renderer->setMaterialSpecular(sw::Color<float>(material->Specular.r, material->Specular.g, material->Specular.b, material->Specular.a));
/external/swiftshader/src/D3D9/
H A DDirect3DDevice9.cpp2849 renderer->setMaterialSpecular(sw::Color<float>(material->Specular.r, material->Specular.g, material->Specular.b, material->Specular.a));

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