Searched refs:setMaterialSpecular (Results 1 - 8 of 8) sorted by relevance
/external/swiftshader/src/Renderer/ |
H A D | VertexProcessor.hpp | 238 void setMaterialSpecular(const Color<float> &specularColor);
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H A D | VertexProcessor.cpp | 419 void VertexProcessor::setMaterialSpecular(const Color<float> &specularColor) function in class:sw::VertexProcessor
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Device.cpp | 153 setMaterialSpecular(sw::Color<float>(0.0f, 0.0f, 0.0f, 1.0f));
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.h | 367 void setMaterialSpecular(float red, float green, float blue, float alpha);
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H A D | Context.cpp | 721 void Context::setMaterialSpecular(float red, float green, float blue, float alpha) function in class:es1::Context 1988 device->setMaterialSpecular(sw::Color<float>(materialSpecular.red, materialSpecular.green, materialSpecular.blue, materialSpecular.alpha));
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H A D | libGLES_CM.cpp | 2962 context->setMaterialSpecular(params[0], params[1], params[2], params[3]);
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/external/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.cpp | 2221 renderer->setMaterialSpecular(sw::Color<float>(material->Specular.r, material->Specular.g, material->Specular.b, material->Specular.a));
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9.cpp | 2849 renderer->setMaterialSpecular(sw::Color<float>(material->Specular.r, material->Specular.g, material->Specular.b, material->Specular.a));
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