Searched refs:setMaxLevel (Results 1 - 17 of 17) sorted by relevance

/external/swiftshader/src/Renderer/
H A DSampler.hpp193 void setMaxLevel(int maxLevel);
H A DVertexProcessor.hpp268 void setMaxLevel(unsigned int sampler, int maxLevel);
H A DPixelProcessor.hpp242 void setMaxLevel(unsigned int sampler, int maxLevel);
H A DRenderer.hpp353 void setMaxLevel(SamplerType type, int sampler, int maxLevel);
H A DSampler.cpp350 void Sampler::setMaxLevel(int maxLevel) function in class:sw::Sampler
H A DVertexProcessor.cpp668 void VertexProcessor::setMaxLevel(unsigned int sampler, int maxLevel) function in class:sw::VertexProcessor
672 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxLevel(maxLevel);
H A DPixelProcessor.cpp513 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel) function in class:sw::PixelProcessor
517 context->sampler[sampler].setMaxLevel(maxLevel);
H A DRenderer.cpp2426 void Renderer::setMaxLevel(SamplerType type, int sampler, int maxLevel)
2430 PixelProcessor::setMaxLevel(sampler, maxLevel);
2434 VertexProcessor::setMaxLevel(sampler, maxLevel);
/external/swiftshader/src/OpenGL/libGL/
H A DTexture.h67 bool setMaxLevel(int level);
H A DTexture.cpp137 bool Texture::setMaxLevel(int level) function in class:gl::Texture
H A DlibGL.cpp4549 if(!texture->setMaxLevel(param))
/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.h66 bool setMaxLevel(GLint maxLevel);
H A DTexture.cpp233 bool Texture::setMaxLevel(GLint maxLevel) function in class:es2::Texture
H A DlibGLESv2.cpp5179 if(clientVersion < 3 || !texture->setMaxLevel((GLint)(roundf(param))))
5335 if(clientVersion < 3 || !texture->setMaxLevel(param))
H A DContext.cpp3173 device->setMaxLevel(samplerType, samplerIndex, maxLevel);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp98 void setMaxLevel (int maxLevel) { m_maxLevel = maxLevel; } function in class:sglr::rc::Texture
H A DsglrReferenceContext.cpp1880 texture->setMaxLevel(value);

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