Searched refs:setMaxLevel (Results 1 - 17 of 17) sorted by relevance
/external/swiftshader/src/Renderer/ |
H A D | Sampler.hpp | 193 void setMaxLevel(int maxLevel);
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H A D | VertexProcessor.hpp | 268 void setMaxLevel(unsigned int sampler, int maxLevel);
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H A D | PixelProcessor.hpp | 242 void setMaxLevel(unsigned int sampler, int maxLevel);
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H A D | Renderer.hpp | 353 void setMaxLevel(SamplerType type, int sampler, int maxLevel);
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H A D | Sampler.cpp | 350 void Sampler::setMaxLevel(int maxLevel) function in class:sw::Sampler
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H A D | VertexProcessor.cpp | 668 void VertexProcessor::setMaxLevel(unsigned int sampler, int maxLevel) function in class:sw::VertexProcessor 672 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxLevel(maxLevel);
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H A D | PixelProcessor.cpp | 513 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel) function in class:sw::PixelProcessor 517 context->sampler[sampler].setMaxLevel(maxLevel);
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H A D | Renderer.cpp | 2426 void Renderer::setMaxLevel(SamplerType type, int sampler, int maxLevel) 2430 PixelProcessor::setMaxLevel(sampler, maxLevel); 2434 VertexProcessor::setMaxLevel(sampler, maxLevel);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Texture.h | 67 bool setMaxLevel(int level);
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H A D | Texture.cpp | 137 bool Texture::setMaxLevel(int level) function in class:gl::Texture
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H A D | libGL.cpp | 4549 if(!texture->setMaxLevel(param))
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 66 bool setMaxLevel(GLint maxLevel);
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H A D | Texture.cpp | 233 bool Texture::setMaxLevel(GLint maxLevel) function in class:es2::Texture
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H A D | libGLESv2.cpp | 5179 if(clientVersion < 3 || !texture->setMaxLevel((GLint)(roundf(param)))) 5335 if(clientVersion < 3 || !texture->setMaxLevel(param))
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H A D | Context.cpp | 3173 device->setMaxLevel(samplerType, samplerIndex, maxLevel);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 98 void setMaxLevel (int maxLevel) { m_maxLevel = maxLevel; } function in class:sglr::rc::Texture
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H A D | sglrReferenceContext.cpp | 1880 texture->setMaxLevel(value);
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