Searched refs:setVertexAttribState (Results 1 - 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp737 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, bool normalized, function in class:gl::Context
3352 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr);
3474 setVertexAttribState(sw::Position, 0, 4, GL_FLOAT, false, sizeof(InVertex), &vertex[0].P);
3475 setVertexAttribState(sw::Normal, 0, 4, GL_FLOAT, false, sizeof(InVertex), &vertex[0].N);
3476 setVertexAttribState(sw::Color0, 0, 4, GL_FLOAT, false, sizeof(InVertex), &vertex[0].C);
3477 setVertexAttribState(sw::TexCoord0, 0, 2, GL_FLOAT, false, sizeof(InVertex), &vertex[0].T0);
3478 setVertexAttribState(sw::TexCoord1, 0, 2, GL_FLOAT, false, sizeof(InVertex), &vertex[0].T1);
H A DContext.h584 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
H A DlibGL.cpp5379 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h429 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
H A DContext.cpp891 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, bool normalized, function in class:es1::Context
H A DlibGLES_CM.cpp652 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.h523 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
H A DContext.cpp834 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, function in class:es2::Context
H A DlibGLESv3.cpp1838 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true, stride, pointer);
H A DlibGLESv2.cpp6155 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), false, stride, ptr);

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