Searched refs:shaderCompilerSupported (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fNegativeStateApiTests.cpp145 GLboolean shaderCompilerSupported;
146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
147 if (!shaderCompilerSupported)
168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
212 GLboolean shaderCompilerSupported;
213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
214 if (!shaderCompilerSupported)
226 expectError(shaderCompilerSupported
[all...]
H A Des2fNegativeShaderApiTests.cpp82 GLboolean shaderCompilerSupported;
83 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
84 if (!shaderCompilerSupported)
91 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
97 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
111 GLboolean shaderCompilerSupported;
112 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
113 if (!shaderCompilerSupported)
120 expectError(shaderCompilerSupported ? GL_INVALID_VALUE : GL_INVALID_OPERATION);
471 GLboolean shaderCompilerSupported;
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fNegativeStateApiTests.cpp209 GLboolean shaderCompilerSupported;
210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
211 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
262 GLboolean shaderCompilerSupported;
263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
264 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
/external/deqp/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp293 GLboolean shaderCompilerSupported; local
298 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
299 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
348 GLboolean shaderCompilerSupported; local
352 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
353 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;

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