Searched refs:shaderModel (Results 1 - 9 of 9) sorted by relevance

/external/swiftshader/src/Shader/
H A DPixelShader.cpp25 shaderModel = 0x0300;
201 if(shaderModel < 0x0300)
291 if(shaderModel >= 0x0104)
332 if(shaderModel == 0x0104)
383 if(shaderModel == 0x0104 && inst->opcode == Shader::OPCODE_TEX)
720 if(shaderModel >= 0x0200)
H A DShader.cpp1186 return size(opcode, shaderModel);
1189 int Shader::size(unsigned long opcode, unsigned short shaderModel) argument
1191 if(shaderModel > 0x0300)
1338 if(shaderModel >= 0x0200)
1353 if(shaderModel == 0x0104)
1443 return shaderModel;
1459 file << inst->string(shaderType, shaderModel) << std::endl;
1467 file << instruction[index]->string(shaderType, shaderModel) << std::endl;
H A DShader.hpp570 static int size(unsigned long opcode, unsigned short shaderModel);
637 unsigned short shaderModel; member in union:sw::Shader::__anon22393
H A DVertexShader.cpp26 shaderModel = 0x0300;
229 if(shaderModel < 0x0300)
H A DPixelPipeline.cpp91 unsigned short shaderModel = shader->getShaderModel(); local
104 Float4 x = shaderModel < 0x0104 ? v[2 + dst.index].x : v[2 + src0.index].x;
105 Float4 y = shaderModel < 0x0104 ? v[2 + dst.index].y : v[2 + src0.index].y;
106 Float4 z = shaderModel < 0x0104 ? v[2 + dst.index].z : v[2 + src0.index].z;
107 Float4 w = shaderModel < 0x0104 ? v[2 + dst.index].w : v[2 + src0.index].w;
129 if(shaderModel < 0x0104)
146 if(shaderModel < 0x0104)
150 else if(shaderModel == 0x0104)
164 if(shaderModel < 0x0104)
168 else if(shaderModel
[all...]
H A DShaderCore.hpp337 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
338 void logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
H A DVertexProgram.cpp78 unsigned short shaderModel = shader->getShaderModel(); local
194 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break;
205 case Shader::OPCODE_LOGP: logp(d, s0, shaderModel); break;
413 if(shaderModel < 0x0300)
544 if(shaderModel < 0x0300)
H A DShaderCore.cpp1603 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) argument
1605 if(shaderModel < 0x0200)
1621 void ShaderCore::logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) argument
1623 if(shaderModel < 0x0200)
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationWin32KeyedMutexTests.cpp903 void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, ID3D10Blob** ppBlobOut) argument
914 shaderModel,
928 void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, ID3DBlob** ppBlobOut) argument
939 shaderModel,

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