Searched refs:sourceRGB (Results 1 - 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/common/
H A DImage.cpp952 const sw::R11G11B10F *sourceRGB = reinterpret_cast<const sw::R11G11B10F*>(source); local
955 for(int x = 0; x < width; x++, sourceRGB++, destF += 4)
957 sourceRGB->toRGB16F(destF);
965 const sw::RGB9E5 *sourceRGB = reinterpret_cast<const sw::RGB9E5*>(source); local
968 for(int x = 0; x < width; x++, sourceRGB++, destF += 4)
970 sourceRGB->toRGB16F(destF);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h327 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
H A DContext.cpp453 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) argument
455 if(mState.sourceBlendRGB != sourceRGB ||
460 mState.sourceBlendRGB = sourceRGB;
/external/swiftshader/src/OpenGL/libGL/
H A DContext.h532 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
H A DContext.cpp408 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) argument
410 if(mState.sourceBlendRGB != sourceRGB ||
415 mState.sourceBlendRGB = sourceRGB;
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.h458 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
H A DContext.cpp427 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) argument
429 if(mState.sourceBlendRGB != sourceRGB ||
434 mState.sourceBlendRGB = sourceRGB;

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