Searched refs:std430 (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/glsl/
H A Dast_type.cpp71 || this->flags.q.std430
211 ubo_layout_mask.flags.q.std430 = 1;
752 bad.flags.q.std430 ? " std430" : "",
H A Dast.h536 unsigned std430:1; member in struct:ast_type_qualifier::__anon15825::__anon15826
H A Dast_to_hir.cpp3630 qual->flags.q.std430 ||
3635 "std140, std430, packed, and shared can only be "
6806 qual->flags.q.std430 ||
6811 "std140, std430, packed, and shared can only be "
6938 /* Offset can only be used with std430 and std140 layouts an initial
6955 } else if (layout->flags.q.std430) {
6979 "with std430 and std140 layouts");
6989 "std430 and std140 layouts");
7246 * Note the table in Section 4.4 says std430 is allowed on both uniform and
7250 * "The std430 qualifie
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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp58 std430, enumerator in enum:gl4cts::es31compatibility::__anon4130::BufferLayout
506 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL
905 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL
914 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL
915 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL
929 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[2];" NL " vec4 position2[];" NL
973 ss << "layout(local_size_x = 3) in;" NL "layout (std430) buffer Result {" NL " int result[3];" NL "};" << cs;
1009 NL "layout(std430, binding = 1) buffer Buffer {" NL " vec4 indata[3];" NL "} g_input_buffer;" NL
1024 NL "layout(std430, column_majo
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H A Dgl4cShaderStorageBufferObjectTests.cpp55 std430, enumerator in enum:gl4cts::__anon4146::BufferLayout
656 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL
1080 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL
1089 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL
1090 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL
1104 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[];" NL " vec4 position2[];" NL
1181 NL "out gl_PerVertex {" NL " vec4 gl_Position;" NL "};" NL "layout(std430) buffer Buffer {" NL
1194 "layout(std430, column_major, std140, std430, row_majo
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/external/deqp/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp55 std430, enumerator in enum:glcts::__anon4189::BufferLayout
502 NL "layout(std430, binding = 1) buffer InputBuffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL
901 NL "layout(std430) buffer Buffer {" NL " vec4 position[3];" NL "} g_input_buffer;" NL "void main() {" NL
910 NL "layout(std430, column_major, std140, std430, row_major, packed, shared) buffer;" NL
911 "layout(std430) buffer;" NL "coherent restrict volatile buffer Buffer {" NL
925 NL "layout(std430) coherent buffer Buffer {" NL " coherent vec4 position01[2];" NL " vec4 position2[];" NL
969 ss << "layout(local_size_x = 3) in;" NL "layout (std430) buffer Result {" NL " int result[3];" NL "};" << cs;
1005 NL "layout(std430, binding = 1) buffer Buffer {" NL " vec4 indata[3];" NL "} g_input_buffer;" NL
1020 NL "layout(std430, column_majo
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