Searched refs:stencilBackRef (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp79 mState.stencilBackRef = 0;
476 void Context::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask) argument
479 mState.stencilBackRef != stencilBackRef ||
483 mState.stencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
1311 case GL_STENCIL_BACK_REF: *params = mState.stencilBackRef; break;
1783 mState.stencilRef != mState.stencilBackRef ||
1809 device->setStencilReferenceCCW((mState.stencilBackRef < (GLin
[all...]
H A DContext.h447 GLint stencilBackRef; member in struct:gl::State
539 void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp81 mState.stencilBackRef = 0;
495 void Context::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask) argument
498 mState.stencilBackRef != stencilBackRef ||
502 mState.stencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
1953 case GL_STENCIL_BACK_REF: *params = mState.stencilBackRef; return true;
2896 device->setStencilReferenceCCW((mState.stencilBackRef < (GLint)maxStencil) ? mState.stencilBackRef
[all...]
H A DContext.h361 GLint stencilBackRef; member in struct:es2::State
465 void setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask);

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