Searched refs:stencilWritemask (Results 1 - 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp79 mState.stencilWritemask = 0xFFFFFFFFu;
508 void Context::setStencilWritemask(GLuint stencilWritemask) argument
510 if(mState.stencilWritemask != stencilWritemask)
512 mState.stencilWritemask = stencilWritemask;
1968 case GL_STENCIL_WRITEMASK: *params = sw::clampToSignedInt(mState.stencilWritemask); return true;
2883 device->setStencilWriteMask(mState.stencilWritemask);
2905 device->setStencilWriteMaskCCW(mState.stencilWritemask);
3422 if(mState.stencilWritemask !
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H A DContext.h359 GLuint stencilWritemask; member in struct:es2::State
466 void setStencilWritemask(GLuint stencilWritemask);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h242 GLuint stencilWritemask; member in struct:es1::State
333 void setStencilWritemask(GLuint stencilWritemask);
H A DContext.cpp74 mState.stencilWritemask = -1;
506 void Context::setStencilWritemask(GLuint stencilWritemask) argument
508 if(mState.stencilWritemask != stencilWritemask)
510 mState.stencilWritemask = stencilWritemask;
1237 case GL_STENCIL_WRITEMASK: *params = mState.stencilWritemask; break;
1843 device->setStencilWriteMask(mState.stencilWritemask);
1853 device->setStencilWriteMaskCCW(mState.stencilWritemask);
2713 if(mState.stencilWritemask !
[all...]
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp77 mState.stencilWritemask = -1;
489 void Context::setStencilWritemask(GLuint stencilWritemask) argument
491 if(mState.stencilWritemask != stencilWritemask)
493 mState.stencilWritemask = stencilWritemask;
1326 case GL_STENCIL_WRITEMASK: *params = mState.stencilWritemask; break;
1782 if(mState.stencilWritemask != mState.stencilBackWritemask ||
1796 device->setStencilWriteMask(mState.stencilWritemask);
1818 device->setStencilWriteMaskCCW(mState.stencilWritemask);
[all...]
H A DContext.h445 GLuint stencilWritemask; member in struct:gl::State
540 void setStencilWritemask(GLuint stencilWritemask);

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