Searched refs:stretchRect (Results 1 - 15 of 15) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
H A DDevice.hpp61 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
H A DTexture.cpp282 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false);
663 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true);
H A DDevice.cpp318 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, bool filter) function in class:es1::Device
/external/swiftshader/src/OpenGL/libGL/
H A DDevice.hpp74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
H A DTexture.cpp247 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false);
585 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true);
999 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, true);
H A DDevice.cpp496 bool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::SliceRect *destRect, bool filter) function in class:gl::Device
H A DContext.cpp3009 bool success = device->stretchRect(readRenderTarget, &sourceRect, drawRenderTarget, &destRect, false);
3023 bool success = device->stretchRect(readFramebuffer->getDepthStencil(), nullptr, drawFramebuffer->getDepthStencil(), nullptr, false);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.hpp74 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags);
H A DTexture.cpp390 bool success = device->stretchRect(source, &sourceRectF, dest, &destRect, Device::ALL_BUFFERS);
792 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, Device::ALL_BUFFERS | Device::USE_FILTER);
1348 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, Device::ALL_BUFFERS | Device::USE_FILTER);
1865 getDevice()->stretchRect(image[i - 1], &srcRect, image[i], &dstRect, Device::ALL_BUFFERS | Device::USE_FILTER);
H A DDevice.cpp442 bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags) function in class:es2::Device
H A DContext.cpp4246 bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTrimmedRect, (filter ? Device::USE_FILTER : 0) | Device::COLOR_BUFFER);
4263 bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTrimmedRect, (filter ? Device::USE_FILTER : 0) | Device::DEPTH_BUFFER);
4280 bool success = device->stretchRect(readRenderTarget, &sourceTrimmedRect, drawRenderTarget, &destTrimmedRect, (filter ? Device::USE_FILTER : 0) | Device::STENCIL_BUFFER);
/external/swiftshader/src/D3D9/
H A DDirect3DCubeTexture9.cpp201 device->stretchRect(surfaceLevel[face][i], 0, surfaceLevel[face][i + 1], 0, GetAutoGenFilterType());
H A DDirect3DTexture9.cpp185 device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType());
H A DDirect3DDevice9.hpp188 void stretchRect(Direct3DSurface9 *sourceSurface, const RECT *sourceRect, Direct3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter);
H A DDirect3DDevice9.cpp5372 stretchRect(source, sourceRect, dest, destRect, filter);
6206 void Direct3DDevice9::stretchRect(Direct3DSurface9 *source, const RECT *sourceRect, Direct3DSurface9 *dest, const RECT *destRect, D3DTEXTUREFILTERTYPE filter)

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