Searched refs:texSamples (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp634 tcu::Vec4 texSamples[4]; local
666 case GL_TEXTURE_2D: m_uniforms[4*unitNdx].sampler.tex2D->sample4(texSamples, coords2D); break;
667 case GL_TEXTURE_CUBE_MAP: m_uniforms[4*unitNdx].sampler.texCube->sample4(texSamples, coords3D); break;
668 case GL_TEXTURE_2D_ARRAY: m_uniforms[4*unitNdx].sampler.tex2DArray->sample4(texSamples, coords3D); break;
669 case GL_TEXTURE_3D: m_uniforms[4*unitNdx].sampler.tex3D->sample4(texSamples, coords3D); break;
676 outColors[fragNdx] += colorMultiplier * (texSamples[fragNdx]*m_texScales[unitNdx] + m_texBiases[unitNdx]);
/external/deqp/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp478 tcu::Vec4 texSamples[4]; local
501 m_uniforms[2*unitNdx].sampler.tex2D->sample4(texSamples, transformedTexCoords);
517 m_uniforms[2*unitNdx].sampler.texCube->sample4(texSamples, transformedTexCoords);
522 outColors[fragNdx] += colorMultiplier * texSamples[fragNdx];

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