/external/deqp/framework/opengl/ |
H A D | gluPixelTransfer.hpp | 46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
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H A D | gluPixelTransfer.cpp | 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src) function in namespace:glu 139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
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H A D | gluES3PlusWrapperFuncs.inl | 258 dst->texSubImage3D = src.texSubImage3D;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderBlitting.cpp | 133 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, 135 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, 137 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, 139 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH, 143 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* layer */, TEXTURE_WIDTH, 145 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* layer */, TEXTURE_WIDTH, 147 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* layer */, TEXTURE_WIDTH, 149 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* layer */, TEXTURE_WIDTH,
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H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 270 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, 272 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* zoffset */, TEXTURE_WIDTH, 274 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* zoffset */, TEXTURE_WIDTH, 276 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* zoffset */, TEXTURE_WIDTH, 527 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, 529 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 1 /* zoffset */, TEXTURE_WIDTH, 531 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 2 /* zoffset */, TEXTURE_WIDTH, 533 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 3 /* zoffset */, TEXTURE_WIDTH, 650 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, TEXTURE_WIDTH, 652 gl.texSubImage3D(GL_TEXTURE_3 [all...] |
H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 341 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, /* level */
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H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 332 gl.texSubImage3D(m_textures_info[i].m_texture_target, 0, 0, 0, 0, m_width, m_height, m_textures_info[i].m_depth,
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H A D | esextcGeometryShaderLayeredFBO.cpp | 1035 gl.texSubImage3D(GL_TEXTURE_3D, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, m_tex_width, 1053 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0 /* level */, 0 /* xoffset */, 0 /* yoffset */, 0 /* zoffset */, m_tex_width,
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySubImage3D.hpp | 142 void texSubImage3D(const SubImage3DCopyParams& copy_params, const glw::GLuint* data_pointer);
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H A D | esextcTextureCubeMapArraySubImage3D.cpp | 364 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, width, height, depth, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 391 /** Replaces region of cube map array texture's data store using texSubImage3D function 395 void TextureCubeMapArraySubImage3D::texSubImage3D(const SubImage3DCopyParams& copy_params, function in class:glcts::TextureCubeMapArraySubImage3D 401 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, copy_params.m_xoffset, copy_params.m_yoffset, copy_params.m_zoffset, 474 texSubImage3D(copy_params, &m_copy_data_buffer[0]); 497 texSubImage3D(copy_params, 0);
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H A D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 340 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, /* level */
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H A D | esextcTextureCubeMapArrayStencilAttachments.cpp | 535 gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, /* target */
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
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H A D | sglrGLContext.hpp | 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 196 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwInitES31Direct.inl | 258 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwInitES30.inl | 196 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitES32Direct.inl | 302 gl->texSubImage3D = &glTexSubImage3D;
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H A D | glwFunctions.inl | 682 glTexSubImage3DFunc texSubImage3D;
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H A D | glwInitES31.inl | 258 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitES32.inl | 302 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL30.inl | 194 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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H A D | glwInitGL31.inl | 205 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); 310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
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