Searched refs:texelBufferDSHandle (Results 1 - 6 of 6) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkPipelineStateBuilder.cpp111 GrVkDescriptorSetManager::Handle texelBufferDSHandle; local
113 fUniformHandler, &texelBufferDSHandle);
115 resourceProvider.getSamplerDSLayout(texelBufferDSHandle);
204 texelBufferDSHandle,
H A DGrVkPipelineState.h96 const GrVkDescriptorSetManager::Handle& texelBufferDSHandle,
H A DGrVkPipelineState.cpp37 const GrVkDescriptorSetManager::Handle& texelBufferDSHandle,
53 , fTexelBufferDSHandle(texelBufferDSHandle)
32 GrVkPipelineState(GrVkGpu* gpu, const GrVkPipelineState::Desc& desc, GrVkPipeline* pipeline, VkPipelineLayout layout, const GrVkDescriptorSetManager::Handle& samplerDSHandle, const GrVkDescriptorSetManager::Handle& texelBufferDSHandle, const BuiltinUniformHandles& builtinUniformHandles, const UniformInfoArray& uniforms, uint32_t geometryUniformSize, uint32_t fragmentUniformSize, uint32_t numSamplers, uint32_t numTexelBuffers, std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, std::unique_ptr<GrGLSLXferProcessor> xferProcessor, const GrGLSLFragProcs& fragmentProcessors) argument
/external/skqp/src/gpu/vk/
H A DGrVkPipelineStateBuilder.cpp109 GrVkDescriptorSetManager::Handle texelBufferDSHandle; local
111 fUniformHandler, &texelBufferDSHandle);
113 resourceProvider.getSamplerDSLayout(texelBufferDSHandle);
201 texelBufferDSHandle,
H A DGrVkPipelineState.h96 const GrVkDescriptorSetManager::Handle& texelBufferDSHandle,
H A DGrVkPipelineState.cpp37 const GrVkDescriptorSetManager::Handle& texelBufferDSHandle,
53 , fTexelBufferDSHandle(texelBufferDSHandle)
32 GrVkPipelineState(GrVkGpu* gpu, const GrVkPipelineState::Desc& desc, GrVkPipeline* pipeline, VkPipelineLayout layout, const GrVkDescriptorSetManager::Handle& samplerDSHandle, const GrVkDescriptorSetManager::Handle& texelBufferDSHandle, const BuiltinUniformHandles& builtinUniformHandles, const UniformInfoArray& uniforms, uint32_t geometryUniformSize, uint32_t fragmentUniformSize, uint32_t numSamplers, uint32_t numTexelBuffers, std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, std::unique_ptr<GrGLSLXferProcessor> xferProcessor, const GrGLSLFragProcs& fragmentProcessors) argument

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